Turn a two-camera AI clip into a game-ready animation with anymove - read every joint with the creature's trained reader, check that the two views agree, fit the rig in both views at once, and export a GLB with renders and a side-by-side comparison. Covers the quality gates (paw agreement, reprojection error), what to do when a fit fails, and three-quarter showcase renders. Use when someone has an anymove clip to capture, asks whether a capture is good, wants the GLB or renders of a move, or a f
Install
KitScout test notes
Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.
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