Categories › AI & Agents › Multi-agent, orchestration & workflows
Turn an anymove creature's captured takes into one game-ready GLB - score the takes against the gates, pick the keepers, cut seamless loops, make root-motion versions of walks and runs, trim one-shots, take the limb paint out, and measure foot slide. Use when a creature has several captured takes and someone wants the final animation file, asks which take to keep, wants loops or root motion, or wants to reproduce one of the creatures in Patch's Assets.
Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.