68 tools that work with Godot: 26 MCP servers, 42 Agent Skills and 0 Claude Code plugins. 0 of the remote servers answered our live check, 0 worked without an API key, and 2 come from an official or verified publisher. Ranked by GitHub stars plus official, live and free-to-try signals.
Most common uses: Game development & engines (56), Frontend, UI components & design-to-code (4), Audio, speech & transcription (2), Testing & QA (2).
| Tool | Stars | Last update | License | |
|---|---|---|---|---|
| godot-gdscript-patterns Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems SkillInstall · skills CLI | 42,495 | MIT | ||
| ai-behavior-trees-utility-ai Engine-neutral behavior tree and utility AI code for NPCs in any language: Blackboard, reactive composites, decorators and response-curve scoring. Use SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| audio-design Engine-neutral game audio technique: bus layout, volume sliders in decibels, loudness, ducking music under dialogue, adaptive music and SFX variation, SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| camera-systems Builds and tunes game cameras, engine-neutral with Godot and Cinemachine 3 mappings: 2D follow with deadzone and look-ahead, third-person orbit, first SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-2d-movement Godot 4.7 CharacterBody2D movement in GDScript: platformer run and jump, top-down 8-direction motion, slopes and one-way platforms, with a headless la SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-3d-essentials Godot 4.7 3D scene setup: Camera3D, lights, WorldEnvironment (sky, ambient, tonemap, fog), StandardMaterial3D, GridMap and local vs global transforms, SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-animation Godot 4.7 animation APIs: AnimationPlayer, AnimationTree state machines, AnimatedSprite2D and create_tween() Tweens, with a headless state test. Use w SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-audio Godot 4.7 audio APIs: AudioStreamPlayer 2D and 3D, the bus layout, AudioServer volume and mute, polyphony, looping imports and playback position for b SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-csharp C# and .NET in Godot 4.7: partial node classes, the PascalCase lifecycle, [Export] and [Signal], signals as C# events, the .csproj and calling GDScrip SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-export Exports Godot 4.7 projects: templates, export_presets.cfg for desktop, Web and Android, command-line exports and web COOP/COEP headers. Use on "No exp SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-gdscript GDScript 2.0 for Godot 4.7: static typing, @export and @onready, await and coroutines, and porting 3.x code. Use for .gd parse errors ("Cannot infer t SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-gdscript-headless-testing Runs Godot 4.7 GDScript tests with godot --headless and a SceneTree runner that exits non-zero on failure, so CI can gate merges. Owns Godot tests in SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-multiplayer Godot 4.7 high-level multiplayer: ENet host and join, @rpc with rpc_id(), MultiplayerSpawner and MultiplayerSynchronizer, with a two-instance headless SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-nodes-scenes Godot 4.7 scene-tree structure: reusable .tscn scenes, instantiate(), autoloads and a checker for broken res:// paths and uids. Use when spawning bull SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-physics Godot 4.7 physics API in 2D and 3D: body and Area types, collision_layer and mask bits, Area signals for hurtboxes, RayCast and space queries, and Jol SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-resources Godot 4.7 data-driven design with custom Resources: class_name and @export fields, .tres files, shared references vs duplicate_deep(), uids and thread SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-shaders Godot 4.7 Shading Language syntax and pipeline: canvas_item, spatial and particle shaders, built-ins, ShaderMaterial wiring, a headless compile check SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-signals-groups Godot 4.7 signals and node groups: typed signals, connect() with Callables, one-shot and deferred connections, event-bus autoloads and call_group broa SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-tilemap Godot 4.7 tile maps with TileMapLayer and TileSet: atlas sources, data layers, terrain autotiling and set_cell or local_to_map at runtime. Use for 2D SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| godot-ui-control Godot 4.7 Control-node API for menus and HUDs: anchors, Containers, Theme and StyleBox, focus neighbours and stretch settings, with a headless layout SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| router Routes any game-development request to the right skills: detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| asset-gen Generate game assets, locally and free by default with godogen_assets: images and transparent PNGs (Qwen-Image), textured GLB models (TRELLIS.2), rigg SkillInstall · skills CLI | 7,341 | MIT | ||
| scenario-godot-2d Use when building a 2D game in Godot 4.7: make a platformer or top-down controller that feels right (coyote time, jump buffer, jump height), TileMapLa SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-3d-world Use when building 3D levels and worlds in Godot 4.7: third-person or FPS controller, player stuck on stairs, spring arm camera clipping, blockout with SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-animation Use when animating characters or scenes in Godot 4.7: AnimationPlayer clips and RESET, AnimationTree state machines and blend spaces built in code, Mi SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-architecture Use when structuring Godot 4.7 game code: folders, scenes and nodes, signals or an event bus autoload, custom Resources for item data, components (hea SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-audio Use when adding or fixing sound in Godot 4.7: audio buses and effects, volume sliders, 'too many sounds', combat audio with hundreds of enemies, sound SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-expert Use when an agent drives Godot 4.7 on macOS or Windows for any task: headless --script jobs, --import, --check-only, command-line exports, GUT tests, SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-gameplay Use when building gameplay systems in Godot 4.7: enemy AI that patrols, chases and attacks, state machines, behavior trees (LimboAI), NavigationAgent3 SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-multiplayer Use when a Godot 4 game goes online or co-op: host and join with ENet, WebSocket for a web build, RPCs (@rpc, rpc_id, any_peer), MultiplayerSpawner an SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-performance-export Use when a Godot game stutters, drops frames, hitches when entering new areas, overheats a phone, or must ship: profiling and Performance monitors, CP SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-pipeline-automation Use when Godot 4.7 work must run without a mouse or at scale: batch import of hundreds of GLB props or an AI image-to-3D art drop, naming rules, impor SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-rendering-lighting Use when lighting or rendering a Godot 4.7 3D scene: pick a renderer (Forward+, Mobile, Compatibility), choose GI (SDFGI, VoxelGI, LightmapGI, reflect SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-shaders Use when writing or fixing Godot 4.7 shaders: .gdshader code (spatial, canvas_item, particles, sky, fog), VisualShader graphs built in code, stylized SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-ui Use when building or fixing game UI in Godot 4.7: main menu, settings screen, HUD (health bar, ammo, minimap frame), Control layout, containers, ancho SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-godot-vfx Use when making or fixing particle effects and game feel in Godot 4.7: GPUParticles3D or GPUParticles2D explosion, fireball projectile with trail, imp SkillInstall · skills CLI | 3,764 | MIT | ||
| godot-export Godot-specific Blender export favoring GLTF/GLB with correct scale, materials, animation clips, and collision shapes via MCP. SkillInstall · skills CLI | 2,777 | MIT | ||
| Godot MCP MCP server for full Godot 4.x engine control with 165 tools for AI-driven game development MCP serverGitHub-verified authorLocal · npm | 513 | MIT | ||
| io.github.tomyud1/godot-mcp MCP server for Godot game engine integration — control the Godot editor with AI MCP serverGitHub-verified authorLocal · npm | 454 | MIT | ||
| Godot MCP Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state. MCP serverGitHub-verified authorLocal · npm | 184 | MIT | ||
| memory-reveals Adds a point-and-click adventure's two-state places and cinematics in a point-and-click-adventure Godot game. A room's past (or any second state) is a SkillInstall · skills CLI | 106 | — | ||
| new-adventure Sets up a new mouse-only, fully voiced point-and-click adventure in Godot 4.7.2 from a working template. The template has an adventure core with rooms SkillInstall · skills CLI | 106 | — | ||
| paint-room Turns an atlas entry into a playable room in a point-and-click-adventure Godot project. The present image comes from Sol, the past image is an edit of SkillInstall · skills CLI | 106 | — | ||
| ship-check Proves a point-and-click adventure change in the builds people actually play, not the editor. Runs the headless import, GUT tests and content lint, ex SkillInstall · skills CLI | 106 | — | ||
| skinned-npc Adds a talking side character to a point-and-click-adventure Godot game as one painting skinned to a few bones. Sol paints the NPC once on a transpare SkillInstall · skills CLI | 106 | — | ||
| io.github.wgt19861219/godot-mcp-enhanced Enhanced Godot 4.5-4.7 MCP: headless+editor+bridge, secure GDScript sandbox, closed-loop AI dev. MCP serverGitHub-verified authorLocal · npm | 104 | — | ||
| Godot MCP Runtime Zero-addon MCP server for Godot 4.5 or later: agents edit, run, and play-test the game. MCP serverGitHub-verified authorLocal · npm | 97 | MIT | ||
| io.github.salvo10f/godotiq Intelligent MCP server for Godot 4. Spatial intelligence, code analysis, 35 tools. MCP serverGitHub-verified authorLocal · PyPI | 55 | MIT | ||
| Funplay Godot MCP stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp. MCP serverGitHub-verified authorLocal · npm | 54 | MIT | ||
| Beckett - MCP for Godot MCP server embedded in the Godot 4 editor; drive Godot with AI, zero sidecar. MCP serverGitHub-verified author | 51 | MIT | ||
| GDMaestro Drive the Godot engine from an AI coding agent: build, run, play, and verify your game live. MCP serverVerified domain · asymptopia.dev | — | — | ||
| Shiny Gen AI game maker: build, run, screenshot and play-test Godot and retro console games in a live project MCP serverVerified domain · shinygen.aiRemoteSign-in needed | — | — | ||
| GodotLens Godot's own view of your GDScript project: code, scenes, and the running game MCP serverGitHub-verified authorLocal · npm | 10 | Apache-2.0 | ||
| Godot Forge Godot 4 MCP server — test runner, API docs, script analysis, scene parsing, LSP. MCP serverGitHub-verified authorLocal · npm | 8 | MIT | ||
| io.github.sandraschi/godot-mcp Godot MCP server - Godot 4.x engine control via TCP bridge, STL/GLB/OBJ import, GPU particles, an... MCP serverGitHub-verified authorLocal · MCPB | 6 | MIT | ||
| GodotBridge Lets AI agents build, run and test Godot 4 projects in the real editor. Free Lite tier. MCP serverGitHub-verified authorLocal · PyPI | 5 | MIT | ||
| io.github.zombico/mojulo A 3D compiler for coding agents: objects, worlds and games as small recipes. Emits Godot and STL. MCP serverGitHub-verified authorLocal · npm | 3 | Apache-2.0 | ||
| Godotwright Godot 4.7 for coding agents: offline API, checks, review, safe edits, tests, play, 3D models. MCP serverGitHub-verified authorLocal · npm | 2 | MIT | ||
| io.github.sterion66/godot The most complete Godot 4 MCP: secure sandbox, 40+ tools (projects–runtime), major MCP clients. MCP serverGitHub-verified authorLocal · PyPI | 2 | MIT | ||
| Godot MCP Edit Godot 4 scenes, nodes and scripts; run, test and debug games live in the editor or headless. MCP serverGitHub-verified authorLocal · npm | 1 | MIT | ||
| Godot Agent Loop MCP automation loop with 167 tested tools for Godot 4 MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Godot MCP Pure-Python FastMCP server for Godot 4 — 28 headless & animation tools. Runs via uvx. MCP serverGitHub-verified authorLocal · PyPI | 0 | MIT | ||
| Godot MCP Loop Drive a live Godot 4 editor: edit scenes and scripts, run and test the game, record GIFs. MCP serverGitHub-verified authorLocal · npm | 0 | MIT | ||
| horizOn Docs, live API tools and prompts for the horizOn game backend in Godot, Unity and Unreal. MCP serverGitHub-verified authorLocal · npm | 0 | MIT | ||
| io.github.DiegoBr4nd/godot-gut-mcp Servidor MCP que permite ejecutar tests de Godot con GUT desde cualquier IA MCP serverGitHub-verified authorLocal · PyPI | 0 | — | ||
| KILN Smooth stylised 3D game models written as text: lint, preview and build glTF and Godot scenes. MCP serverGitHub-verified authorLocal · PyPI | 0 | Apache-2.0 | ||
| PAGAN Pixel art written as text: lint, preview and build sprites, tilesets and Godot resources. MCP serverGitHub-verified authorLocal · PyPI | 0 | Apache-2.0 | ||
| SEGAN Game sound effects and music written as text: lint, listen and build WAVs and Godot resources. MCP serverGitHub-verified authorLocal · PyPI | 0 | Apache-2.0 |