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Game development & engines

569 agent tools in this category, ranked by GitHub stars for now. Hands-on test results will replace this ranking as they finish.

Starter kit Draft

The three most-starred tools here. Not tested together yet.

godot-gdscript-patterns

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learn

npx skills add wshobson/agents --skill godot-gdscript-patterns
unity-ecs-patterns

Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing p

npx skills add wshobson/agents --skill unity-ecs-patterns
game-engine

Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, imple

npx skills add github/awesome-copilot --skill game-engine

All tools

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godot-gdscript-patterns
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems
SkillInstall · skills CLI
42,4956 days agoMIT
unity-ecs-patterns
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, op
SkillInstall · skills CLI
42,4956 days agoMIT
game-engine
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engi
SkillInstall · skills CLI
41,1401 day agoMIT
mcp-for-blender
Community plugin to control Blender 3D with any LLM of your choice. Not affiliated with the official Blender Foundation.
MCP server
34,451——
2d-games
2D game development principles. Sprites, tilemaps, physics, camera.
SkillInstall · skills CLI
33,4951 day agoMIT
3d-games
3D game development principles. Rendering, shaders, physics, cameras.
SkillInstall · skills CLI
33,4951 day agoMIT
game-art
Game art principles. Visual style selection, asset pipeline, animation workflow.
SkillInstall · skills CLI
33,4951 day agoMIT
game-audio
Game audio principles. Sound design, music integration, adaptive audio systems.
SkillInstall · skills CLI
33,4951 day agoMIT
game-design
Game design principles. GDD structure, balancing, player psychology, progression.
SkillInstall · skills CLI
33,4951 day agoMIT
game-development
Game development orchestrator. Routes to platform-specific skills based on project needs.
SkillInstall · skills CLI
33,4951 day agoMIT
mobile-games
Mobile game development principles. Touch input, battery, performance, app stores.
SkillInstall · skills CLI
33,4951 day agoMIT
multiplayer
Multiplayer game development principles. Architecture, networking, synchronization.
SkillInstall · skills CLI
33,4951 day agoMIT
pc-games
PC and console game development principles. Engine selection, platform features, optimization strategies.
SkillInstall · skills CLI
33,4951 day agoMIT
vr-ar
VR/AR development principles. Comfort, interaction, performance requirements.
SkillInstall · skills CLI
33,4951 day agoMIT
web-games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
SkillInstall · skills CLI
33,4951 day agoMIT
unity-mcp
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automa
MCP server
15,973——
game-developer
Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, confi
SkillInstall · skills CLI
12,3553 days agoMIT
ai-behavior-trees-utility-ai
Engine-neutral behavior tree and utility AI code for NPCs in any language: Blackboard, reactive composites, decorators and response-curve scoring. Use
SkillInstall · skills CLI
8,7952 days agoApache-2.0
bevy-ecs
Builds and debugs Bevy 0.20 games in Rust: components, Query and Commands systems, schedules, States, observers and headless tests. Use when Cargo.tom
SkillInstall · skills CLI
8,7952 days agoApache-2.0
camera-systems
Builds and tunes game cameras, engine-neutral with Godot and Cinemachine 3 mappings: 2D follow with deadzone and look-ahead, third-person orbit, first
SkillInstall · skills CLI
8,7952 days agoApache-2.0
card-game
Designs card games and deckbuilders in any engine: cards as data with one effect interpreter, deck zones, a trigger stack and seeded shuffles. Use for
SkillInstall · skills CLI
8,7952 days agoApache-2.0
create-game-assets
Plans, generates or sources, and validates consistent game art: style guides, sprites, pixel art, tilesets, icons and textures, with QA and licence re
SkillInstall · skills CLI
8,7952 days agoApache-2.0
defold-core
Builds and debugs Defold 1.14 games in Lua: collections, game objects, input focus, msg.post messaging, factories, collection proxies and Bob builds.
SkillInstall · skills CLI
8,7952 days agoApache-2.0
dialogue-systems
Builds engine-neutral branching dialogue with Ink, Yarn Spinner or a small JSON graph runner: lines, choices, conditions, variables and localization I
SkillInstall · skills CLI
8,7952 days agoApache-2.0
ebitengine-game
Creates, debugs and packages 2D games in Go with Ebitengine v2: a play-and-retry loop, input, pixel-art scaling, text, audio and desktop, WASM or mobi
SkillInstall · skills CLI
8,7952 days agoApache-2.0
fps-shooter
Designs first-person shooter combat in any engine: hitscan vs projectiles, time-to-kill, damage falloff, recoil patterns, ADS sensitivity and lag-comp
SkillInstall · skills CLI
8,7952 days agoApache-2.0
game-ai
Designs engine-neutral enemy and NPC AI: picks FSM, behavior tree, utility or GOAP, and builds perception, steering and A* pathfinding. Use for patrol
SkillInstall · skills CLI
8,7952 days agoApache-2.0
game-docs
Writes and maintains a game's design docs: a one-page GDD with a feature index and short feature notes, kept true to the code by a link and status che
SkillInstall · skills CLI
8,7952 days agoApache-2.0
game-feel
Adds engine-neutral juice to a working mechanic: trauma-based screen shake, hit-stop, eased tweens, squash and stretch, and knockback. Use when the ga
SkillInstall · skills CLI
8,7952 days agoApache-2.0
game-jam
Plans and ships a game jam entry against a fixed deadline: reads the jam rules, scopes to the clock, keeps a cut list and checks the build before subm
SkillInstall · skills CLI
8,7952 days agoApache-2.0
game-ui-ux
Engine-neutral design rules for game HUDs and menus: anchors and containers, scaling, safe areas, gamepad focus, HUDs driven by events instead of poll
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-2d-movement
Godot 4.7 CharacterBody2D movement in GDScript: platformer run and jump, top-down 8-direction motion, slopes and one-way platforms, with a headless la
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-3d-essentials
Godot 4.7 3D scene setup: Camera3D, lights, WorldEnvironment (sky, ambient, tonemap, fog), StandardMaterial3D, GridMap and local vs global transforms,
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-animation
Godot 4.7 animation APIs: AnimationPlayer, AnimationTree state machines, AnimatedSprite2D and create_tween() Tweens, with a headless state test. Use w
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-audio
Godot 4.7 audio APIs: AudioStreamPlayer 2D and 3D, the bus layout, AudioServer volume and mute, polyphony, looping imports and playback position for b
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-csharp
C# and .NET in Godot 4.7: partial node classes, the PascalCase lifecycle, [Export] and [Signal], signals as C# events, the .csproj and calling GDScrip
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-export
Exports Godot 4.7 projects: templates, export_presets.cfg for desktop, Web and Android, command-line exports and web COOP/COEP headers. Use on "No exp
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-gdscript
GDScript 2.0 for Godot 4.7: static typing, @export and @onready, await and coroutines, and porting 3.x code. Use for .gd parse errors ("Cannot infer t
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-gdscript-headless-testing
Runs Godot 4.7 GDScript tests with godot --headless and a SceneTree runner that exits non-zero on failure, so CI can gate merges. Owns Godot tests in
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-multiplayer
Godot 4.7 high-level multiplayer: ENet host and join, @rpc with rpc_id(), MultiplayerSpawner and MultiplayerSynchronizer, with a two-instance headless
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-nodes-scenes
Godot 4.7 scene-tree structure: reusable .tscn scenes, instantiate(), autoloads and a checker for broken res:// paths and uids. Use when spawning bull
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-physics
Godot 4.7 physics API in 2D and 3D: body and Area types, collision_layer and mask bits, Area signals for hurtboxes, RayCast and space queries, and Jol
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-resources
Godot 4.7 data-driven design with custom Resources: class_name and @export fields, .tres files, shared references vs duplicate_deep(), uids and thread
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-shaders
Godot 4.7 Shading Language syntax and pipeline: canvas_item, spatial and particle shaders, built-ins, ShaderMaterial wiring, a headless compile check
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-signals-groups
Godot 4.7 signals and node groups: typed signals, connect() with Callables, one-shot and deferred connections, event-bus autoloads and call_group broa
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-tilemap
Godot 4.7 tile maps with TileMapLayer and TileSet: atlas sources, data layers, terrain autotiling and set_cell or local_to_map at runtime. Use for 2D
SkillInstall · skills CLI
8,7952 days agoApache-2.0
godot-ui-control
Godot 4.7 Control-node API for menus and HUDs: anchors, Containers, Theme and StyleBox, focus neighbours and stretch settings, with a headless layout
SkillInstall · skills CLI
8,7952 days agoApache-2.0
input-systems
Engine-neutral input architecture with Godot InputMap code: named actions, stick deadzones, buffered presses and rebinding with conflict checks. Use f
SkillInstall · skills CLI
8,7952 days agoApache-2.0
itch-publish
Publishes and updates games on itch.io with the butler CLI: butler push to user/game:channel, channel platform tags, HTML5 builds, --userversion and C
SkillInstall · skills CLI
8,7952 days agoApache-2.0
level-design
Engine-neutral level design with Godot checks: player metrics from the real controller, key and ability gating with a soft-lock check, and pacing. Use
SkillInstall · skills CLI
8,7952 days agoApache-2.0
love2d-core
Builds and debugs LÖVE (Love2D) 11.x games in Lua: main.lua callbacks, conf.lua, fixed steps, crisp pixel-art scaling, love.filesystem saves and a scr
SkillInstall · skills CLI
8,7952 days agoApache-2.0
performance-optimization
Finds and fixes game frame-rate problems by measurement in Godot, Unity, Unreal or Roblox: CPU- vs GPU-bound, then the biggest fix (draw calls, poolin
SkillInstall · skills CLI
8,7952 days agoApache-2.0
phaser-arcade-physics
Phaser 4 Arcade Physics movement and collision: bodies, velocity, gravity, colliders vs overlaps, groups and bullet pools. Use for a Phaser platformer
SkillInstall · skills CLI
8,7952 days agoApache-2.0
phaser-core
Sets up and debugs Phaser 4 games (and pinned Phaser 3.90): Game config, Scene lifecycle, the loader, scene transitions and Phaser 3 to 4 migration. U
SkillInstall · skills CLI
8,7952 days agoApache-2.0
physics-tuning
Engine-neutral physics tuning with Godot checks: fixed timestep and interpolation, CCD against tunnelling, damping, solver iterations and collision la
SkillInstall · skills CLI
8,7952 days agoApache-2.0
pixijs-rendering
Builds and debugs 2D browser game rendering with PixiJS v8: async init, Assets loading, the Container and Sprite scene graph, pointer dragging and v7-
SkillInstall · skills CLI
8,7952 days agoApache-2.0
platformer
Designs 2D platformers in any engine: jump feel (coyote time, jump buffering, variable height, fall gravity, corner correction), wall jumps, hazards,
SkillInstall · skills CLI
8,7952 days agoApache-2.0
procedural-gen
Engine-neutral procedural generation in Python with Godot and Unity mappings: seeded RNG, dungeon layouts, wave function collapse, noise terrain and l
SkillInstall · skills CLI
8,7952 days agoApache-2.0
prototype-fast
Builds a throwaway playable prototype in about an hour to answer one question, usually "is this mechanic fun?": a one-question brief, a greybox, a deb
SkillInstall · skills CLI
8,7952 days agoApache-2.0
puzzle
Designs grid and logic puzzle games in any engine: match-3 cascades, Sokoban pushing, unique-solution grids (nonogram, Sudoku), exact undo and solver-
SkillInstall · skills CLI
8,7952 days agoApache-2.0
pygame-core
Builds and debugs 2D games in Python with pygame-ce (imported as pygame): the event-update-draw loop, delta time, Surfaces and Rects, Sprite groups an
SkillInstall · skills CLI
8,7952 days agoApache-2.0
roblox-characters
Roblox player characters: CharacterAdded lifecycle, Humanoid and HumanoidRootPart, R6, R15 and custom rigs, respawn and Tools. Use when a character sc
SkillInstall · skills CLI
8,7952 days agoApache-2.0
roblox-datastores
Roblox DataStoreService persistence: load on join, save on leave and BindToClose, UpdateAsync vs SetAsync, session locking and OrderedDataStore leader
SkillInstall · skills CLI
8,7952 days agoApache-2.0
roblox-luau
Roblox Luau scripting and code structure: services, Instances, Script vs LocalScript vs ModuleScript, the task library and typed Luau, with selene and
SkillInstall · skills CLI
8,7952 days agoApache-2.0
roblox-networking
Roblox client-server networking and anti-exploit: RemoteEvent and RemoteFunction contracts, server authority, rate limits, hit validation and replicat
SkillInstall · skills CLI
8,7952 days agoApache-2.0
roblox-physics
Roblox physics and spatial queries: assemblies, constraints, collision groups, Raycast and Shapecast, and network ownership. Use when parts fall throu
SkillInstall · skills CLI
8,7952 days agoApache-2.0
roblox-simulator-economy
Roblox simulator, tycoon and idle-game economies in Luau: upgrade cost curves, income per second, rebirth pacing, big-number formatting and paid-egg o
SkillInstall · skills CLI
8,7952 days agoApache-2.0
roblox-studio-workflow
Safely edits an existing Roblox place or Rojo project: finds the source of truth and proves changes with the right test mode or Studio MCP (execute_lu
SkillInstall · skills CLI
8,7952 days agoApache-2.0
roblox-ui
Roblox UI with ScreenGui and PlayerGui: ResetOnSpawn, UDim2 scale and offset, UIListLayout flex, safe areas, StyleSheet, gamepad selection and touch c
SkillInstall · skills CLI
8,7952 days agoApache-2.0
roguelike
Designs run-based roguelikes and roguelites in any engine: run structure, permadeath, meta-progression, seeded and daily runs, turn order and symmetri
SkillInstall · skills CLI
8,7952 days agoApache-2.0
router
Routes any game-development request to the right skills: detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold,
SkillInstall · skills CLI
8,7952 days agoApache-2.0
rpg
Designs RPG progression and combat numbers in any engine: stats with a modifier stack, XP curves, damage formulas, items and equipment (slots, rarity,
SkillInstall · skills CLI
8,7952 days agoApache-2.0
save-systems
Engine-neutral save and load with Godot and Python code: what to serialize, slots and autosave, atomic writes and versioned migration. Use for save/lo
SkillInstall · skills CLI
8,7952 days agoApache-2.0
shader-programming
Engine-neutral shader technique in GLSL with HLSL equivalents: how dissolve, outline, fresnel rim and post effects work, and porting GLSL to HLSL. Use
SkillInstall · skills CLI
8,7952 days agoApache-2.0
survival-crafting
Designs survival-crafting loops in any engine: gathering, recipes and tech trees, carry weight, spoilage, hunger and temperature, and base building. U
SkillInstall · skills CLI
8,7952 days agoApache-2.0
threejs-gltf-loading
Loads glTF/GLB models into three.js r187 and plays their animations: GLTFLoader, DRACO, Meshopt and KTX2 decoders, AnimationMixer cross-fades and Skel
SkillInstall · skills CLI
8,7952 days agoApache-2.0
threejs-materials-lighting
Lights and shades three.js r187 scenes: standard, physical and unlit materials, lights, shadows, HDR environment lighting and tone mapping. Use when a
SkillInstall · skills CLI
8,7952 days agoApache-2.0
threejs-scene-setup
Sets up and debugs a plain three.js r187 game or 3D scene: import maps, Scene, PerspectiveCamera and WebGLRenderer, setAnimationLoop with Timer, resiz
SkillInstall · skills CLI
8,7952 days agoApache-2.0
tower-defense
Designs tower defense games in any engine: lane and maze pathing, wave pacing, targeting priorities, armoured and flying counters, and the gold econom
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-animation
Unity 6.3 LTS character animation with the Animator (Mecanim): states and transitions, blend trees, Avatar Mask layers, root motion and humanoid IK. U
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-build-pipeline
Builds and ships Unity 6.3 LTS players: Build Profiles, IL2CPP vs Mono, managed stripping with link.xml, scripted BuildPlayer, Addressables and CI or
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-build-size
Finds and shrinks what makes a Unity 6.3 LTS build too big: Build Report reading, uncompressed textures, glTFast models, PCM audio and per-platform le
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-csharp-scripting
Writes and fixes Unity 6.3 LTS C# gameplay scripts: MonoBehaviour lifecycle, serialization, .meta/GUID discipline and command-line tests. Use for new
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-input-system
Wires Unity 6.3 LTS player input with the Input System package: .inputactions assets, action maps, PlayerInput and control schemes. Use when input doe
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-navmesh
Unity 6.3 LTS pathfinding with the AI Navigation package: NavMeshSurface baking, NavMeshAgent, NavMeshLink jumps and runtime rebakes. Use when a Unity
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-physics
Unity 6.3 LTS physics in 3D and 2D: Rigidbody and Rigidbody2D, forces and linearVelocity, the layer collision matrix and raycasts. Use when an object
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-scriptableobjects
Unity 6.3 LTS data and decoupling with ScriptableObjects: CreateAssetMenu config assets, shared runtime variables, event channels and .asset files mad
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-tilemap-2d
Unity 6.3 LTS 2D tilemaps: the Tile Palette, Tilemap Collider 2D with a Composite Collider, Rule Tiles and runtime SetTile. Use for painting or genera
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unreal-behavior-trees
Unreal Engine 5 (UE 5.8) NPC AI with Behavior Trees, Blackboards, EQS and StateTree: decorators with Observer Aborts, C++ BTTask nodes and running tre
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unreal-blueprints
Unreal Engine 5 (UE 5.8) Blueprint visual scripting: Blueprint Classes vs the Level Blueprint, Event Graph, and Cast, Interfaces and Event Dispatchers
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unreal-cpp-gameplay
Unreal Engine 5 (UE 5.8) C++ gameplay code: UCLASS and UPROPERTY reflection, the Gameplay Framework, GC-safe pointers, Build.cs and command-line build
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unreal-enhanced-input
Unreal Engine 5 (UE 5.8) player input with Enhanced Input: Input Actions (IA_), Mapping Contexts (IMC_), ETriggerEvent bindings and remappable keys. U
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unreal-niagara
Unreal Engine 5 (UE 5.8) Niagara VFX: systems, emitters, User parameters, spawning from C++ or Blueprints, bounds and GPU vs CPU sim. Use for any Unre
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unreal-packaging
Packages and ships Unreal Engine 5 (UE 5.8) projects: Shipping builds, cooking, pak/IoStore and RunUAT BuildCookRun with UAT and cook log reading. Use
SkillInstall · skills CLI
8,7952 days agoApache-2.0
visual-novel
Builds visual novels and choice-driven stories in Ren'Py or any engine: routes and endings, save-anywhere, backlog, skip-read-only and typewriter text
SkillInstall · skills CLI
8,7952 days agoApache-2.0
author-game-levels
Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks,
SkillInstall · skills CLI
7,4642 days agoMIT
build-game-audio-feedback
Design or implement responsive audio feedback for a Three.js or web game. Use for action sounds, combat layers, music states, spatial audio, mix prior
SkillInstall · skills CLI
7,4642 days agoMIT
build-game-camera-controls
Implement or tune Three.js game cameras. Use for isometric framing, follow behavior, orbit/zoom limits, occlusion, lock-on, camera shake, touch camera
SkillInstall · skills CLI
7,4642 days agoMIT
build-game-changelog
Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessibl
SkillInstall · skills CLI
7,4642 days agoMIT
build-game-inventory
Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, st
SkillInstall · skills CLI
7,4642 days agoMIT
build-game-map-editor
Build, extend, or audit production-linked browser map editors for Three.js and isometric games. Use when Codex needs to create a private director view
SkillInstall · skills CLI
7,4642 days agoMIT
build-game-monster-system
Build, integrate, audit, or refactor rigged monsters for Three.js and web action games. Use for monster asset contracts, procedural or imported creatu
SkillInstall · skills CLI
7,4642 days agoMIT
build-hybrid-game-assets
Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game. Use when choosing among imported meshes, procedural 3D geometry,
SkillInstall · skills CLI
7,4642 days agoMIT
build-isometric-arpg
Build or extend a playable isometric action RPG in Three.js, React, or similar web technology. Use for game-loop architecture, camera and movement, zo
SkillInstall · skills CLI
7,4642 days agoMIT
build-mobile-threejs-games
Build, tune, or test a Three.js game for mobile web. Use for touch movement, action controls, target selection, touch inventory, safe areas, portrait/
SkillInstall · skills CLI
7,4642 days agoMIT
build-rigged-game-assets
Create, integrate, or audit production-ready rigged 3D characters and monsters with a main model, skeleton, animation library, sockets, collision cont
SkillInstall · skills CLI
7,4642 days agoMIT
build-threejs-enemy-systems
Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games. Use for enemy content schemas, model and rig co
SkillInstall · skills CLI
7,4642 days agoMIT
build-vesperfall-review-assets
Build truthful Vesperfall asset-library review pairs from transparent PNG references and live Three.js, FBX, or img2threejs models. Use when adding a
SkillInstall · skills CLI
7,4642 days agoMIT
create-game-vfx
Create readable, performance-safe Three.js game visual effects. Use for attacks, impacts, damage feedback, status effects, spell trails, particles, sh
SkillInstall · skills CLI
7,4642 days agoMIT
design-action-combat
Design, implement, tune, or test readable tactical action combat for web games. Use for attack timing, guard and dodge windows, hit contact, posture,
SkillInstall · skills CLI
7,4642 days agoMIT
design-game-encounters
Design, implement, tune, or test Three.js action-game encounters. Use for arena layout, enemy composition, spawn pacing, objectives, boss phases, rewa
SkillInstall · skills CLI
7,4642 days agoMIT
fire-smoke-skill-vfx
Build the effects of a fire skill as one visual language in Three.js. Flames that read as fire, not as orange fog or cones: ray-marched flame volumes
SkillInstall · skills CLI
7,4642 days agoMIT
game-dev-character-model
Create a realistic, AAA-looking 3D character model for a game or web scene, from a description or a reference video/image, as a textured, rigged GLB s
SkillInstall · skills CLI
7,4642 days agoMIT
game-dev-combat-animation
Build, fix and review character combat animations (melee strikes, bow shots, spell casts, skills, monster attacks, whole move sets) so they read like
SkillInstall · skills CLI
7,4642 days agoMIT
game-dev-combat-skill-polish
Score a game's combat skills and spells out of 10 with blind judges, then raise the weakest to a bar, for timing and readability (does a skill read as
SkillInstall · skills CLI
7,4642 days agoMIT
ice-frost-skill-vfx
Build the effects of an ice and frost skill as one visual language in Three.js. Frost that grows like real frost, not a painted fern: a dendritic tree
SkillInstall · skills CLI
7,4642 days agoMIT
lightning-energy-skill-vfx
Build the effects of a close-combat energy skill as one visual language in Three.js. Lightning that reads as lightning, dynamic but never in your face
SkillInstall · skills CLI
7,4642 days agoMIT
threejs-towers
Generate architecture procedurally in Three.js and film it assembling — a small geometry vocabulary that builds pagodas, castles, domes and spires fro
SkillInstall · skills CLI
7,4642 days agoMIT
water-crystal-skill-vfx
Build the effects of a water and crystal skill as one visual language in Three.js. Water that reads as clear water, never a teal fill or a textured ba
SkillInstall · skills CLI
7,4642 days agoMIT
asset-gen
Generate game assets, locally and free by default with godogen_assets: images and transparent PNGs (Qwen-Image), textured GLB models (TRELLIS.2), rigg
SkillInstall · skills CLI
7,34129 days agoMIT
godot-mcp
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
MCP server
6,654——
melonjs
Use this skill FIRST for any melonJS task; it routes to the right specialised skill and lists the companion packages. melonJS is an open-source 2D, 2.
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-20-migration
Use this skill when writing melonJS code that may be based on pre-20.x knowledge, when migrating a game from melonJS 19.x or earlier, or when an API y
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-3d
Use this skill for anything 3D or 2.5D in melonJS — Camera3d, Mesh, InstancedMesh, Sprite3d billboards, Light3d, ground shadows, glTF/GLB scenes, and
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-3d-assets
Use this skill when loading 3D models into melonJS — glTF and GLB scenes, OBJ/MTL models, materials, imported lights, node animation, ground shadows a
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-audio
Use this skill for sound and music in melonJS — loading audio, playing effects, background tracks, audio sprites, volume and muting, spatial audio, pr
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-camera-and-drawing
Use this skill for camera control and immediate-mode drawing in melonJS — following a target, viewport bounds, shake and fade, secondary cameras and w
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-deployment
Use this skill when packaging, shipping or scaffolding a melonJS game — starting a project with create-melonjs, building for the web, browser support
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-display-and-scaling
Use this skill when a melonJS game looks blurry, soft, shimmering or cropped, or when choosing how the canvas fills its page. Covers the design resolu
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-effects-and-shaders
Use this skill for post-processing effects, custom shaders, blend modes and colour grading in melonJS. Covers the built-in ShaderEffect presets, addPo
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-events
Use this skill for the melonJS event bus and lifecycle hooks — subscribing to engine events, the per-frame and per-state event names, renderable lifec
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-getting-started
Use this skill when starting or bootstrapping a melonJS game, creating the Application, choosing a renderer, or setting up the first scene. Covers the
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-input
Use this skill for keyboard, pointer, mouse, touch and gamepad input in melonJS. Covers the bindKey action indirection, registerPointerEvent on region
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-lighting
Use this skill for 2D dynamic lighting in melonJS — Light2d, ambient light on a Stage, multiple lights, and per-pixel normal-mapped sprites authored i
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-loading-assets
Use this skill for loading and managing game assets in melonJS — the resource descriptor format, the full asset type list, organising a multi-level ga
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-math
Use this skill for vector and matrix maths in melonJS — Vector2d, Vector3d, their observable variants, Matrix2d, Matrix3d, and the math utility functi
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-particles-and-trails
Use this skill for particle effects and motion trails in melonJS — ParticleEmitter configuration, burst versus stream emission, the referenceSpace fra
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-performance
Use this skill when a melonJS game drops frames, allocates heavily, or needs to scale to many objects. Covers object pooling, draw-call batching, atla
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-physics
Use this skill for collision, physics bodies, movement, and spatial queries in melonJS — the built-in SAT world and the planck, matter and Rapier adap
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-platforms
Use this skill when a melonJS game runs somewhere other than a plain browser tab: a game portal (YouTube Playables, Facebook Instant Games, Poki, Craz
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-plugins
Use this skill when adding a melonJS plugin or adapter — the debug panel, Spine skeletal animation, compressed Tiled map support, on-screen touch cont
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-renderables
Use this skill when subclassing Renderable, writing a custom draw() method, handling pointer or click events on game objects, applying post effects an
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-renderer-backends
Use this skill when a feature works on one machine and not another, when choosing or pinning a renderer, or when writing code that must degrade gracef
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-scenes-and-state
Use this skill for scene structure and game flow in melonJS — Stage subclasses, the state manager, transitions, pausing, the update loop, timers and t
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-sprites-and-animation
Use this skill when creating sprites, playing frame animations, or working with texture atlases in melonJS. Covers Sprite construction from a plain im
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-tilemaps
Use this skill for Tiled maps in melonJS — loading TMX/TSX levels, spawning entities from Tiled objects, collision shapes authored in Tiled, isometric
SkillInstall · skills CLI
6,5051 day agoMIT
melonjs-ui-and-text
Use this skill for HUDs, buttons, menus, options screens, dialogue panels, progress bars and on-screen text in melonJS. Covers UIBaseElement/UISpriteE
SkillInstall · skills CLI
6,5051 day agoMIT
codeart2d
Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portab
SkillInstall · skills CLI
5,7142 days agoMIT
generate2dmap
Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plat
SkillInstall · skills CLI
5,7142 days agoMIT
generate2dsprite
Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; genera
SkillInstall · skills CLI
5,7142 days agoMIT
AI Game Developer: MCP for Unity, Unreal and Godot
Make games with AI: one MCP server that connects your agent to Unity, Unreal and Godot editors.
MCP serverGitHub-verified authorLocal · NuGet
4,6343 days agoApache-2.0
scenario-game-assets
Use when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets and autotile terrain transitions, seamless tiles
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-2d
Use when building a 2D game in Godot 4.7: make a platformer or top-down controller that feels right (coyote time, jump buffer, jump height), TileMapLa
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-3d-world
Use when building 3D levels and worlds in Godot 4.7: third-person or FPS controller, player stuck on stairs, spring arm camera clipping, blockout with
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-animation
Use when animating characters or scenes in Godot 4.7: AnimationPlayer clips and RESET, AnimationTree state machines and blend spaces built in code, Mi
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-architecture
Use when structuring Godot 4.7 game code: folders, scenes and nodes, signals or an event bus autoload, custom Resources for item data, components (hea
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-audio
Use when adding or fixing sound in Godot 4.7: audio buses and effects, volume sliders, 'too many sounds', combat audio with hundreds of enemies, sound
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-expert
Use when an agent drives Godot 4.7 on macOS or Windows for any task: headless --script jobs, --import, --check-only, command-line exports, GUT tests,
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-gameplay
Use when building gameplay systems in Godot 4.7: enemy AI that patrols, chases and attacks, state machines, behavior trees (LimboAI), NavigationAgent3
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-multiplayer
Use when a Godot 4 game goes online or co-op: host and join with ENet, WebSocket for a web build, RPCs (@rpc, rpc_id, any_peer), MultiplayerSpawner an
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-performance-export
Use when a Godot game stutters, drops frames, hitches when entering new areas, overheats a phone, or must ship: profiling and Performance monitors, CP
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-pipeline-automation
Use when Godot 4.7 work must run without a mouse or at scale: batch import of hundreds of GLB props or an AI image-to-3D art drop, naming rules, impor
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-rendering-lighting
Use when lighting or rendering a Godot 4.7 3D scene: pick a renderer (Forward+, Mobile, Compatibility), choose GI (SDFGI, VoxelGI, LightmapGI, reflect
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-shaders
Use when writing or fixing Godot 4.7 shaders: .gdshader code (spatial, canvas_item, particles, sky, fog), VisualShader graphs built in code, stylized
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-ui
Use when building or fixing game UI in Godot 4.7: main menu, settings screen, HUD (health bar, ammo, minimap frame), Control layout, containers, ancho
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-godot-vfx
Use when making or fixing particle effects and game feel in Godot 4.7: GPUParticles3D or GPUParticles2D explosion, fireball projectile with trail, imp
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-playable-ads
Use when a mobile game's gameplay recording, screenshots, existing art and sound, or only an idea or a genre name should become a playable ad: an HTML
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-animation
Use when animating Roblox characters, NPCs or creatures: animation not playing, wrong animation wins, animation priority or weight, blending, animatio
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-architecture
Use when structuring Roblox game code: where scripts go (ServerScriptService, ReplicatedStorage, StarterPlayerScripts), Script vs LocalScript and RunC
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-assets
Use when bringing 3D assets into Roblox Studio or preparing avatar items: import from Blender, GLB, FBX or OBJ files, AI-generated or image-to-3D mesh
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-data
Use when a Roblox game saves or loads player data, or when players report data not saving, lost progress, rollbacks, duplicated items or a purchase gr
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-environment
Use when building or lighting a Roblox map: graybox or blockout, level layout, landmarks, doors and walls, parts versus unions (CSG), collision fideli
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-expert
Use when an agent builds, fixes or tests anything in Roblox Studio: \"make a Roblox game\", \"Roblox Studio\", a Luau script, \"my Roblox game lags\",
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-gameplay
Use when building Roblox gameplay systems: NPC or enemy AI that patrols, chases and attacks, state machines or behavior trees, 'NPC pathfinding stuck'
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-luau
Use when writing, reviewing or debugging Luau in a Roblox experience: task.spawn vs task.defer vs task.wait, replacing wait() or spawn(), Deferred eve
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-monetization
Use when a Roblox game sells something or plans live ops: Developer Products, game passes, experience subscriptions, Roblox Plus perks, ProcessReceipt
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-networking
Use when securing a Roblox experience against exploiters or designing its networking: RemoteEvent, RemoteFunction or UnreliableRemoteEvent design, val
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-performance
Use when a Roblox experience is slow, laggy, stuttering, crashing or out of memory, or before shipping or updating one: my game lags on mobile, low FP
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-tooling
Use when setting up or repairing a Roblox team project outside Studio: Rojo or Script Sync, Wally packages, Rokit pins, luau-lsp type checking, Selene
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-ui
Use when building or fixing Roblox game UI or input: HUD (health bar, currency, ability cooldowns), main menu, shop with a scrolling grid, settings sc
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-roblox-vfx-audio
Use when making or fixing Roblox visual effects or game audio: ParticleEmitter, Beam, Trail, flipbook sprite sheets, slash, hit, impact, explosion, fi
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-side-view-game-kit
Use when making the art for a side-scroller or 2D platformer: side-view pixel-art sprite sheets for a hero and ground enemies (run, walk, idle, attack
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-sprite-animation
Use when animating 2D game art with Scenario: walk, idle or attack cycles in 4 or 8 directions, isometric sprite sheets, animated GIFs, frame-by-frame
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-textures
Use when a task involves game textures or materials through the Scenario MCP: seamless or tileable textures, themed texture packs (brick, wood, stone,
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-2d
Use when building a 2D game in Unity 6.3 URP: pixel-art or HD sprite import and PPU, sprite atlases, Tilemaps, Rule Tiles and reskins, the 2D Renderer
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-animation
Use when a Unity 6.3 task involves character animation or cameras: Mixamo or mocap humanoid import and retargeting, Animator Controllers, blend trees,
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-architecture
Use when structuring Unity 6.3 C# code: ScriptableObject data vs runtime state, events and services, inventory, health, save and load, Input System ac
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-expert
Use when an agent drives Unity 6.3 (6000.3) on a Mac for any task: batch mode and -executeMethod jobs, a running editor (the user's GUI editor or a he
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-gameplay
Use when building or debugging Unity gameplay systems: enemy AI that patrols, chases and attacks, NavMesh baking and agents (AI Navigation 2), feet sl
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-mobile
Use when a Unity 6.3 game targets Android or iOS: phone frame budget, overheating after 20 minutes, 'my game stutters on phones', ASTC or ETC2 texture
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-performance
Use when a Unity 6.3 game is slow or stutters: low fps, frame spikes, hitches when entering areas or on first effects, GC spikes, too many draw calls
SkillInstall · skills CLI
3,7641 day agoMIT
threejs-game-director
Entrypoint for building, upgrading, and finishing Three.js browser games. Routes work across the sibling threejs-* skills for gameplay, graphics, UI,
SkillInstall · skills CLI
2,81248 days agoMIT
threejs-gameplay-systems
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, inp
SkillInstall · skills CLI
2,81248 days agoMIT
creature-artist
AAA creature modeling for fantasy, aliens, monsters, and organic creature design with believable anatomy and movement. Use for creature blockouts, mus
SkillInstall · skills CLI
2,7778 days agoMIT
dark-gritty-mood
Dark, grim, gritty, rusty, abandoned, decayed, industrial, lonely, and melancholic mood direction for Blender.
SkillInstall · skills CLI
2,7778 days agoMIT
dream-surreal-mood
Dreamlike, surreal, mysterious, mystical, hopeful, and chaotic mood direction for Blender scenes.
SkillInstall · skills CLI
2,7778 days agoMIT
dream-weirdcore-style
Dreamcore, weirdcore, and traumacore-inspired art direction for Blender with nostalgic wrongness, liminal nostalgia, and surreal childhood spaces.
SkillInstall · skills CLI
2,7778 days agoMIT
environment-artist
AAA environment art for modular kits, buildings, terrain, vegetation, architecture, and scene composition. Use for game-optimized environments, storyt
SkillInstall · skills CLI
2,7778 days agoMIT
export-pipeline
Production export from Blender to FBX, GLTF, OBJ, USD, and Alembic with scale, pivot, rotation, normals, materials, animation, and collision verificat
SkillInstall · skills CLI
2,7778 days agoMIT
fantasy-worlds
Fantasy world-building art direction for Blender covering medieval, high fantasy, dark fantasy, and urban fantasy asset language.
SkillInstall · skills CLI
2,7778 days agoMIT
folk-horror-style
Folk horror art direction for Blender with rural ritual uncanny, pastoral daylight dread, and community-wrongness storytelling.
SkillInstall · skills CLI
2,7778 days agoMIT
frutiger-aero-style
Frutiger Aero art direction for Blender with glossy skeuomorphism, aqua UI cues, nature-tech optimism, and mid-2000s futurism.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-action-combat
Art direction for action, hack-and-slash, beat 'em up, and fighting-game readable combat spaces and prop language in Blender.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-card-party-idle
Art direction for card games, deck builders, party games, idle/incremental, educational, and rhythm game presentational spaces in Blender.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-metroidvania-roguelike
Art direction for metroidvania, roguelike, and roguelite games in Blender with biome gates, room modules, and run-readable props.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-narrative-vn
Art direction for visual novel, interactive movie, walking simulator, and story-driven presentation spaces in Blender.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-open-world-sandbox
Art direction for open world and sandbox games in Blender with biome landmarks, traversable scale, and discovery props.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-puzzle-platformer
Art direction for puzzle and platformer games in Blender with readable interactables, jump volumes, and clear hazard language.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-racing-sports
Art direction for racing and sports games in Blender with track landmarks, stadium kits, and high-speed readability.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-rpg
Art direction for RPG, JRPG, CRPG, ARPG, and MMORPG worlds in Blender including loot rarity reads and region identity.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-shooter
Art direction for FPS, TPS, shooter, battle royale, and extraction-shooter maps and props in Blender with sightline and cover language.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-soulslike
Art direction for soulslike games in Blender with monumental melancholy spaces, fog gates, bonfire landmarks, and lethal readability.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-stealth
Art direction for stealth-game spaces in Blender with shadow volumes, patrol-friendly layouts, and concealment materials.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-strategy-sim
Art direction for strategy, RTS, turn-based strategy, tower defense, MOBA, city builder, colony sim, and simulation games in Blender.
SkillInstall · skills CLI
2,7778 days agoMIT
genre-survival
Art direction for survival and survival-horror gameplay spaces in Blender emphasizing resource props, crafting readability, and tension routes.
SkillInstall · skills CLI
2,7778 days agoMIT
geometry-nodes
Blender Geometry Nodes for procedural modeling, scatter systems, vegetation, buildings, pipes, cables, and reusable node groups. Use for procedural as
SkillInstall · skills CLI
2,7778 days agoMIT
godot-export
Godot-specific Blender export favoring GLTF/GLB with correct scale, materials, animation clips, and collision shapes via MCP.
SkillInstall · skills CLI
2,7778 days agoMIT
hair-groom
Hair and fur grooming in Blender using curves, particle hair, geometry nodes, and game hair-card workflows. Use for characters, creatures, and real-ti
SkillInstall · skills CLI
2,7778 days agoMIT
hand-painted-style
Hand-painted texture art direction for Blender with brushwork albedo, soft value transitions, and stylized PBR restraint.
SkillInstall · skills CLI
2,7778 days agoMIT
hard-surface
AAA hard surface modeling for sci-fi, industrial, military, vehicles, weapons, robotics, and mechanical props. Use for boolean/bevel workflows, panel
SkillInstall · skills CLI
2,7778 days agoMIT
hd-2d-style
HD-2D art direction combining pixel characters/sprites with 3D environments, depth of field, and theatrical lighting.
SkillInstall · skills CLI
2,7778 days agoMIT
historical-worlds
Historical and period world art direction for Blender including Western, pirate, samurai/ninja, Viking, ancient Egypt/Greece/Rome, Victorian, modern,
SkillInstall · skills CLI
2,7778 days agoMIT
horror-style
Psychological horror art direction for Blender assets inspired by Silent Hill, Resident Evil, Chilla's Art, Fear to Fathom, and Iron Lung. Use for spa
SkillInstall · skills CLI
2,7778 days agoMIT
indie-horror-aesthetics
Indie horror aesthetic pack for Blender covering Silent Hill, Fear to Fathom, Puppet Combo, corporate horror, cabin/forest/hospital horror, and relate
SkillInstall · skills CLI
2,7778 days agoMIT
isometric-style
Isometric and strategy-game art direction for Blender including diorama framing, true-iso camera setup, readable silhouettes, and tile asset rules.
SkillInstall · skills CLI
2,7778 days agoMIT
lighting
Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination.
SkillInstall · skills CLI
2,7778 days agoMIT
liminal-space-style
Liminal space and Backrooms art direction for Blender with empty transitional architecture, wrong familiarity, and endless repetition.
SkillInstall · skills CLI
2,7778 days agoMIT
lod-pipeline
Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP.
SkillInstall · skills CLI
2,7778 days agoMIT
lookdev
Look development loop for Blender assets combining materials, lighting, camera, and screenshot comparison until shading reads correctly via MCP.
SkillInstall · skills CLI
2,7778 days agoMIT
lowpoly-style
Low-poly art direction for Blender inspired by PS1/PS2, Lethal Company, Mouthwashing, and Fear to Fathom. Use for readable silhouettes, minimal polygo
SkillInstall · skills CLI
2,7778 days agoMIT
manga-style
Manga-inspired art direction for Blender emphasizing monochrome value design, speed lines, screentone feel, and manga panel staging.
SkillInstall · skills CLI
2,7778 days agoMIT
mascot-puppet-horror
Mascot and puppet horror art direction for Blender with cheerful brand characters made wrong, felt/foam materials, and uncanny performance.
SkillInstall · skills CLI
2,7778 days agoMIT
materials
Blender PBR and stylized material creation for metal, wood, concrete, fabric, glass, dirt, rust, and procedural shaders. Use for look development, mat
SkillInstall · skills CLI
2,7778 days agoMIT
minimalist-style
Minimalist and abstract-leaning art direction for Blender with reduced forms, limited palettes, and negative space.
SkillInstall · skills CLI
2,7778 days agoMIT
neon-retrofuturism
Neon, vaporwave, synthwave, and retrofuturistic mood/art direction for Blender with grid horizons, chrome, and dusk palettes.
SkillInstall · skills CLI
2,7778 days agoMIT
noir-style
Noir art direction for Blender with high-contrast lighting, wet streets, silhouettes, and monochrome or limited-color grading.
SkillInstall · skills CLI
2,7778 days agoMIT
painterly-style
Painterly art direction spanning watercolor and oil-painting looks for Blender using soft edges, pigment texture, and illustrative lighting.
SkillInstall · skills CLI
2,7778 days agoMIT
physics-sim
Rigid body, soft body, and destruction setups in Blender including constraints, cell fracture debris, and baked caches via MCP.
SkillInstall · skills CLI
2,7778 days agoMIT
pixel-art-style
Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.
SkillInstall · skills CLI
2,7778 days agoMIT
procedural-modeling
Procedural asset creation for rocks, buildings, vegetation, roads, terrain, pipes, cables, and sci-fi panels using Geometry Nodes and modifier-based w
SkillInstall · skills CLI
2,7778 days agoMIT
prop-artist
Everyday and hero prop modeling for furniture, tools, household objects, kitbash parts, and readable game props. Use when hard-surface is too sci-fi/m
SkillInstall · skills CLI
2,7778 days agoMIT
psx-horror-style
PS1/PSX-era horror art direction combining low-poly affine textures, limited color depth, fog, and psychological horror staging for Blender assets.
SkillInstall · skills CLI
2,7778 days agoMIT
qa-review
Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.
SkillInstall · skills CLI
2,7778 days agoMIT
realistic-style
Photorealistic AAA art direction for Blender including photogrammetry cleanup, real-world scale, high-poly workflows, PBR accuracy, and scan optimizat
SkillInstall · skills CLI
2,7778 days agoMIT
rendering
Blender rendering with Cycles and Eevee including sampling, denoising, camera setup, render passes, color management, and render optimization. Use for
SkillInstall · skills CLI
2,7778 days agoMIT
retopology
Production retopology for animation-ready, low-poly, quad-dominant meshes with proper edge loops and efficient polygon flow. Use after sculpting or hi
SkillInstall · skills CLI
2,7778 days agoMIT
retro-16bit-style
Retro 16-bit art direction for Blender-assisted SNES/Genesis-era color richness, dither cues, and sprite-like clarity.
SkillInstall · skills CLI
2,7778 days agoMIT
retro-8bit-style
Retro 8-bit art direction for Blender-assisted pixel/low-res aesthetics inspired by NES-era constraints.
SkillInstall · skills CLI
2,7778 days agoMIT
godot-city-game-3d
Build, run, debug and ship 3D city games in Godot 4 — procedurally generated cities (block grids, districts, weighted building typologies, MultiMesh b
SkillInstall · skills CLI
2,12538 days agoMIT
unreal-mcp
Enable AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protoco
MCP server
2,118——
minecraft-bukkit-pro
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manip
SkillInstall · skills CLI
2,0097 days agoMIT
unity-developer
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-plat
SkillInstall · skills CLI
2,0097 days agoMIT
unreal-engine-skills-for-claude-code
Control Unreal Editor directly from Claude Code via MCP. Hundreds of tools exposed via Unreal's ToolsetRegistry across 30+ toolsets: actors, blueprint
PluginAnthropic marketplace
1,95918 days agoMIT
mcpelauncher-manifest
The main repository for the Linux and Mac OS Bedrock edition Minecraft launcher.
MCP server
1,723——
MCP-Reborn
MCP-Reborn is an MCP (Mod Coder Pack) for Minecraft for making modded clients and researching its code. (1.13-26.3)
MCP server
1,576——
cocos-mcp-server
一款全面的、便捷的cocos creator AI MCP服务插件,适用于3.8.0以上cocos版本,一键安装,一键启动。A comprehensive and convenient cocos creator AI MCP service plug-in, suitable for cocos
MCP server
1,493——
Gearboy MCP Server
MCP server for Gearboy Nintendo Game Boy / Game Boy Color emulator
MCP serverGitHub-verified authorLocal · MCPB
1,2212 days agoGPL-3.0
unreal-engine-mcp
This MCP is now owned by Aura! Please try out the most intelligent AI agent for Unreal Engine at https://www.tryaura.dev/?utm_source=youtube&utm_mediu
MCP server
1,119——
game-build
Build the approved game design into a complete, runnable game using the local environment's available rendering stacks, 3D/2D generators, and modeling
SkillInstall · skills CLI
1,0812 days agoMIT
game-design
Select a playable game concept, design world rules, systems, levels, and branching narrative, and define visual and audio art direction. Turns SOURCE_
SkillInstall · skills CLI
1,0812 days agoMIT
novel-to-game
Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, adaptation-
SkillInstall · skills CLI
1,0812 days agoMIT
ai.smithery/ChiR24-unreal_mcp
Control Unreal Engine to browse assets, import content, and manage levels and sequences. Automate…
MCP serverBulk publisher · 213 entriesVerified domain · smithery.aiRemoteDown
1,0332 days agoMIT
ai.smithery/ChiR24-unreal_mcp_server
A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal E…
MCP serverBulk publisher · 213 entriesVerified domain · smithery.aiRemoteDown
1,0332 days agoMIT
io.github.ChiR24/unreal-engine-mcp
EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more.
MCP serverGitHub-verified authorLocal · npm
1,0332 days agoMIT
MCProtocolLib
A library for communication with a Minecraft client/server.
MCP server
911——
Godot-MCP-Native
一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,使用Godot原生实现MCPServer,无需安装依赖,开箱即用,支持多种AI工具调用。An MCP plugin that supports the open-source Godot engine, enabling comm
MCP server
875——
genex-desktop
Desktop app for game dev with AI: make games in Unreal Engine, Unity, Godot or the browser. The agent sets up the engine, builds your game and play-te
MCP server
873——
VibeUE
Unreal Engine Vibe Coding tool
MCP server
836——
minecraft-mcp-server
A Minecraft MCP Server powered by Mineflayer API. It allows to control a Minecraft character in real-time, allowing AI assistants to build structures,
MCP server
817——
UnrealGenAISupport
Unreal Engine plugin for LLM/GenAI models & MCP UE5 server. OpenAI GPT-5, Deepseek R1, Claude Opus/Sonnet, Gemini 3, Grok 4, Alibaba Qwen, Kimi, Eleve
MCP server
686——
crucible
3D engine that AI agents drive
MCP server
643——
unity
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
PluginAnthropic marketplace
6352 days ago—
io.github.8beeeaaat/touchdesigner-mcp-server
MCP server for TouchDesigner - Control and operate TouchDesigner projects through AI agents
MCP serverGitHub-verified authorLocal · npm
63015 days agoMIT
blockbench-mcp-plugin
Adds MCP server to Blockbench
MCP server
623——
UnrealMCP
MCP to allow AI agents to control Unreal
MCP server
615——
traktor
Traktor Game Engine
MCP server
584——
godot-mcp
一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,一键配置服务。This is an MCP plugin that supports the Godot open-source engine, offering support for common Godot engine o
MCP server
555——
unity-mcp-server
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management
MCP server
546——
STS2MCP
Full agentic runs for Slay the Spire 2. A mod that exposes in-game state, and the MCP server for the mod.
MCP server
542——
ue5-architecture
UE5.6-UE5.8 architecture planning and module boundary design for Unreal projects. Use when requests involve module layout, Build.cs dependencies, refl
SkillInstall · skills CLI
5412 months agoMIT
ue5-auto-assistant
UE5.6-UE5.8 automatic assistant entry for beginners. Use when users ask Unreal questions without naming a specific skill. Auto-route to the most preci
SkillInstall · skills CLI
5412 months agoMIT
ue5-blueprint-workflow
UE5.6-UE5.8 Blueprint graph workflow for feature implementation, input events, node wiring, and graph validation. Use when requests involve adding Blu
SkillInstall · skills CLI
5412 months agoMIT
ue5-cpp-gameplay
UE5.6-UE5.8 gameplay C++ implementation for Actors, Components, DataAssets, and gameplay logic. Use when requests ask to write .h/.cpp pairs, expose U
SkillInstall · skills CLI
5412 months agoMIT
ue5-module-router
Route UE5.6-UE5.8 questions to the most precise skill using module names, aliases, intent keywords, and layer context. Works for explicit module promp
SkillInstall · skills CLI
5412 months agoMIT
ue5-pcg-building
UE5.6-UE5.8 PCG building generation workflow for modular buildings, blockouts, facade rules, and runtime generation. Use when requests involve Procedu
SkillInstall · skills CLI
5412 months agoMIT
ue5-performance-packaging
UE5.6-UE5.8 performance and packaging readiness workflow. Use when requests involve PIE performance checks, runtime stat review, pre-package validatio
SkillInstall · skills CLI
5412 months agoMIT
ue5-save-load-replication
UE5.6-UE5.8 save/load and multiplayer replication workflow for gameplay systems. Use when requests involve SaveGame schema design, serialization, rest
SkillInstall · skills CLI
5412 months agoMIT
ue5-ui-umg-slate
UE5.6-UE5.8 UI development workflow using UMG and Slate integration. Use when requests involve Widget Blueprint setup, Slate host widgets, lifecycle b
SkillInstall · skills CLI
5412 months agoMIT
ue5-world-interaction
UE5.6-UE5.8 world interaction systems for pickups, spawners, overlap/trace checks, and visual feedback. Use when requests involve interactive world ac
SkillInstall · skills CLI
5412 months agoMIT
UnityMCP
MCP server
527——
Godot MCP
MCP server for full Godot 4.x engine control with 165 tools for AI-driven game development
MCP serverGitHub-verified authorLocal · npm
51336 days agoMIT
ue-mcp
Complete Unreal Engine development toolkit exposed as MCP tools.
MCP server
500——
game-concept-architect
将一句话游戏创意扩展为可验证的游戏设计蓝图:从 concept seed、玩家动词、design nucleus options、动作-目标对齐、assumption ledger、玩家承诺、核心循环、scope gate 到 validation plan。适用于真实项目、私有项目、客户项目、公开
SkillInstall · skills CLI
4552 months agoMIT
game-design-book-translator
用于翻译、润色、整理或质检英文游戏设计、游戏研发、系统设计、UX、Game Studies 与设计理论书籍、章节、PDF、OCR、Markdown、图表、图注和术语表;强调专业术语、中文可读性、图片结构与版权边界。Use for professional game-design translatio
SkillInstall · skills CLI
4552 months agoMIT
game-design-proposal-writer
将调研、概念架构、体验诊断、验证计划、脑图/xmind/系统设计图、已有策划案和生产约束收束为商业游戏策划案、独立游戏设计案、立项评审稿、发行/投资 pitch 或 vertical slice 设计文档。适用于一句话创意先经 game-concept-architect 生成概念契约后再成案、玩法
SkillInstall · skills CLI
4552 months agoMIT
game-design-source-curator
用于把游戏设计文章、视频、作者、栏目和网站策展为可持续的本地知识库:包括来源调研、候选筛选、证据门审核、规范入库、增量更新、来源目录、HTML 归档和灵感卡。不要用于一次性摘要、随手推荐、普通新闻浏览或不入库的纯翻译任务。
SkillInstall · skills CLI
4552 months agoMIT
game-experience-analyzer
用于把游戏截图、本地录屏、PV、买量素材、商店页或视频链接分析为中文证据链诊断报告,包含样本范围门、证据索引、拆解诊断包、模式路由、品类敏感建议、验证计划和可执行优化建议。
SkillInstall · skills CLI
4552 months agoMIT
game-experience-density-optimizer
当用户需要把游戏体验浓度、留存、首局节奏、Demo 完成率、单机总旅程、D1/D7、反馈、具身感、氛围、认知负荷、最佳刺激窗口、FEP/free-energy、预测误差、Markov blanket、习惯化或 liveops 参与问题,编译成可上线、可埋点、可复盘、可回滚的一周 ED 实验包时使用。
SkillInstall · skills CLI
4552 months agoMIT
io.github.tomyud1/godot-mcp
MCP server for Godot game engine integration — control the Godot editor with AI
MCP serverGitHub-verified authorLocal · npm
45428 days agoMIT
UE5-MCP
MCP for Unreal Engine 5
MCP server
436——
Gearsystem MCP Server
MCP server for Gearsystem Sega Master System / Game Gear / SG-1000 emulator
MCP serverGitHub-verified authorLocal · MCPB
4002 days agoGPL-3.0
Funplay Cocos MCP
stdio bridge for the local Cocos Creator Editor MCP server from FunplayAI/funplay-cocos-mcp.
MCP serverGitHub-verified authorLocal · npm
3954 days agoMIT
3dsmax-mcp
3ds Max MCP server
MCP server
390——
console-anywhere
Play Anywhere. Builds the port for Windows, Mac, Linux, Steam Deck, Android and PS Vita and packages it without any game files inside. doctor checks t
SkillInstall · skills CLI
38923 days agoMIT
console-backend
Backend Engineer. Builds the engine room the recompiled game runs on: syscalls, kernel stubs, file and disc I/O, the IOP. Reads PS2Recomp runtime logs
SkillInstall · skills CLI
38923 days agoMIT
console-controller
Controller Mapper. Hooks the game up to any controller: DualSense, Xbox, Switch Pro, keyboard or touch, remapped how you like. Reads a mapping in cons
SkillInstall · skills CLI
38923 days agoMIT
console-graphics
Graphics Artist. Rebuilds the graphics: dumps every texture, lets you repaint or replace them with your own art, finds the widescreen fix. Converts PS
SkillInstall · skills CLI
38923 days agoMIT
kiln
Build and revise procedural 3D assets with your coding agent. Local MCP server, CLI and TypeScript engine with rendered review, editable source and GL
MCP server
3271 day agoMIT
iphone-duo-games
Adapt a game to iPhone Duo — filling the screen across every device pose, orientation locking, aspect ratio versus letterboxing, keeping touch control
SkillInstall · skills CLI
3218 days ago—
fennara-godot-ai
AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
MCP server
320——
guizang-game-skill
用 AI 生成素材(Tripo 等 3D 模型、即梦等图片与配音、Suno 等配乐)加 three.js,做一个能在浏览器里跑、最后打包成单个 HTML 的 3D 动作游戏的完整流程和踩坑清单。只要用户想做网页 3D 游戏、WebGL 游戏、three.js 游戏、俯视角或魂类动作游戏、带 Boss
SkillInstall · skills CLI
3203 days agoAGPL-3.0
Funplay Unity MCP
stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp.
MCP serverGitHub-verified authorLocal · NuGet
3063 days agoMIT
FunseaAI Unity MCP
stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp.
MCP serverGitHub-verified authorLocal · NuGet
3043 days agoMIT
Doyunha-Gopeak
GoPeak — The most comprehensive MCP server for Godot Engine. 95+ tools: scene management, GDScript LSP, DAP debugger, screenshot capture, input inject
MCP server
273——
Geargrafx MCP Server
MCP server for Geargrafx PC Engine / TurboGrafx-16 emulator
MCP serverGitHub-verified authorLocal · MCPB
2611 day agoGPL-3.0
Noobi.ai
Local-first desktop agent that turns a prompt into a reviewed, playable browser game with Codex App Server.
MCP server
257——
unity-mcp-plugin
Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development. Enables Claude, Cursor & MCP-compatible AI to control Unity Editor with 268 t
MCP server
257——
rigby2d
Open-source 2D skeletal animation editor for games and film. AutoRig layered PSDs, animate with meshes, IK and physics, lip-sync from audio, render vi
MCP server
253——
make-npcs-talk
Make NPCs in a game talk back. The player speaks or types, the NPC answers in character, in a cloned voice, about 1-2 seconds later, and can act on wh
SkillInstall · skills CLI
2292 days agoMIT
npc-actions
Make NPCs physically react to a conversation and follow spoken orders. Pick an action (punch, slap, hug, kneel and beg, flee, flip off, square up, not
SkillInstall · skills CLI
2292 days agoMIT
npc-dialogue
Write what NPCs say with an LLM so they sound like themselves and like the game. Covers persona files, a fresh random sample of the character's own li
SkillInstall · skills CLI
2292 days agoMIT
npc-showcase-clips
Record short clips of NPC conversations that look like real gameplay, ready to post. Covers scripted exchanges at chosen places and times, the gamepla
SkillInstall · skills CLI
2292 days agoMIT
voice-input
Let the player talk to NPCs out loud. Covers an always-on open mic with voice activity detection against the room's noise floor, push-to-talk and typi
SkillInstall · skills CLI
2292 days agoMIT
AIBridge
AI Unity development harness that combines project-local workflows, AIBridge Skills, CLI and Runtime tools, code indexing, visual validation, input si
MCP server
227——
UnrealMotionGraphicsMCP
🚀 UE5-UMG-MCP: A deep-focused MCP for Unreal Engine UMG layout. Designed to maximize AI efficiency within limited context windows by prioritizing prec
MCP server
223——
roblox-building
Use when building or editing geometry, maps, props, or generated assets with MCP or standalone Luau.
SkillInstall · skills CLI
18631 days agoMIT
roblox-camera
Use when scripting or fixing Roblox camera behavior: CFrame placement, screen raycasts, first/third-person, shoulder views, cutscenes.
SkillInstall · skills CLI
18631 days agoMIT
roblox-game-design
Use when designing or reworking a Roblox game: core loop, tutorial/FTUE, levels, economy, retention phases, juice, grind, curation.
SkillInstall · skills CLI
18631 days agoMIT
roblox-growth-design
Use for Roblox growth: diagnosing stats, discovery, retention, onboarding, experiments, LiveOps, thumbnails, and packaging.
SkillInstall · skills CLI
18631 days agoMIT
roblox-player-psychology
Use when designing or reviewing player-behavior mechanics: first minute, rewards, streaks, daily rewards, pricing, RNG/pity, community.
SkillInstall · skills CLI
18631 days agoMIT
Godot MCP
Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.
MCP serverGitHub-verified authorLocal · npm
1843 days agoMIT
build-minecraft-model-from-image
Turn a 2D picture of an object into a Minecraft-style 3D model: a few clean cuboids with pixel textures, never fine voxels. Exports GLB, a viewer and
SkillInstall · skills CLI
1822 days agoMIT
3d-generalist
3D generalist studio for creators: source and kitbash scanned assets, build or rig characters, dress worlds and perspective cutaways, animate characte
SkillInstall · skills CLI
1812 days agoMIT
animate-characters
Animate characters, creatures and props in 2D and 3D in any style: the 12 principles, timing and spacing, keys and breakdowns, graph editor curves, cy
SkillInstall · skills CLI
1812 days agoMIT
game-generalist
Playable-game studio for creators: from a one-sentence promise to a greybox the user plays, a locked look, a built original game and a measured playte
SkillInstall · skills CLI
1812 days agoMIT
gameg
Start the game-generalist skill from a slash command, with an optional mode first and then the idea, for example "/gameg prototype a lighthouse keeper
SkillInstall · skills CLI
1812 days agoMIT
model-characters
Model 3D characters from a 2D image, turnaround, sketch or idea in any style: low-poly (PS1, chibi, anime), stylized sculpt, clean quad base mesh, and
SkillInstall · skills CLI
1812 days agoMIT
rig-characters
Rig characters and props for animation in 2D and 3D: bone naming, Rigify, weights, IK with pole targets, IK/FK switching, face rigs, mechanical rigs,
SkillInstall · skills CLI
1812 days agoMIT
use-3d-software
Exact steps in the 3D tool the job needs: Blender (geometry nodes, shaders, modeling, rigging, animation, bpy), three.js and Crucible, Godot, Unity an
SkillInstall · skills CLI
1812 days agoMIT
jarvis-onshape-mcp
Jarvis Onshape MCP — Claude Code plugin for driving real Onshape CAD. Vision-decomposition skill + truth-telling + parametric iteration + FeatureScrip
MCP server
176——
NX_MCP
MCP server for Siemens NX (UG) — AI agents control NX GUI via 47+ tools
MCP server
175——
game-asset-mcp
An MCP server for creating 2D/3D game assets from text using Hugging Face AI models.
MCP server
167——
coplay-unity-plugin
Unity plugin for Coplay
MCP server
166——
create-roblox-game
Take a Roblox game from a genre to something built, assembled, playable and published, ONE SECTION PER SESSION - research and plan, code, art, animati
SkillInstall · skills CLI
16311 days ago—
roblox-build-orchestrator
Runs a Roblox game build pipeline as a timed, logged run (market research, design, code, 3D/materials/UI/animation/VFX/SFX, assembly, playtest, publis
SkillInstall · skills CLI
16311 days ago—
roblox-map
Build and PROVE Roblox maps, levels and arenas headlessly from a JSON spec - greybox decks, cover, ledges, ramps, stairs, spawns, kill planes, and org
SkillInstall · skills CLI
16311 days ago—
roblox-skills-setup
Set up the free Roblox game-creation skills on THIS machine - check which tools are installed (Python, Rojo, Wally, Lune, Selene, StyLua, Blender, the
SkillInstall · skills CLI
16311 days ago—
spritekiln
Animated pixel-art sprites (8-direction top-down or side view) from procedural 3D models in YAML, built to be driven by coding AIs. Exports to Godot,
MCP server
163——
unreal-analyzer-mcp
MCP server for Unreal Engine 5
MCP server
161——
mcpp
A library to interface with Minecraft using C++.
MCP server
160——
build123d MCP
AI-driven 3D CAD via build123d: execute, render, measure, and export geometry interactively.
MCP serverGitHub-verified authorLocal · PyPI
1513 days agoApache-2.0
h3-game-sprites
Build 2D game sprite sheets by generating motion with MiniMax H3 (Hailuo) video, then cutting the footage into validated chroma-keyed sprite frames -
SkillInstall · skills CLI
1502 months agoMIT
Gearcoleco MCP Server
MCP server for Gearcoleco ColecoVision emulator
MCP serverGitHub-verified authorLocal · MCPB
1462 days agoGPL-3.0
cc-3-8-x-mcp
Cocos Creator 3.8.x 的 MCP 服务 + 离线 CLI:把编辑器的场景/资源/预览/构建/进程控制以 MCP 协议暴露给 AI 客户端,附带 headless prefab 读写与命令行打包。
MCP server
145——
Serpentine3D
Open-source NURBS surface modeller — a Rhino-style freeform modeller on the OpenCASCADE kernel, with AI-native MCP integration
MCP server
136——
godot-mcp-toolkit
A Godot 4.2+ editor plugin that lets AI coding assistants work inside the editor over the Model Context Protocol. Consolidated tools cover 150+ operat
MCP server
134——
Fusion-360-MCP-Server
Control Fusion 360 with any AI through Model Context Protocol (MCP)
MCP server
128——
build-a-game
Take someone from a one-line game idea to a finished, polished 3D browser game live on the web, using the 10-step pipeline that built LAST CALL (a 25-
SkillInstall · skills CLI
1269 days ago—
comsol-mcp
非官方 COMSOL MCP 学习项目:通过 Java Shell 控制已打开的 COMSOL Desktop GUI
MCP server
125——
unreal-mcp
MCP server for Unreal Engine that uses Unreal Python Remote Execution
MCP server
121——
zhangyi-kickoff
张翼立项立意:从零点子、单一玩法或已有方案进入设计,先给可反应的概念草案,再推导病灶与支柱、比较方案并形成裁决。Use when the user wants to make a game but has no clear idea, has only one mechanic or theme,
SkillInstall · skills CLI
11828 days agoMIT
zhangyi-narrative
张翼叙事设计:叙事即机制的判别与落地、角色塑造(角色意志)、世界观与命名纪律、剧本结构与信息释放节奏、叙事仪式感与工程化。输出叙事裁决书。Use when the user writes game story/plot, designs characters or worldview, names
SkillInstall · skills CLI
11828 days agoMIT
zhangyi-playtest
张翼试飞:真人玩家验证的设计、执行与解读——按研发节点路由该测什么、招募与样本甄别、深度访谈、体验走查、尖叫度测试、留存流失归因。天条:不伪造玩家声音,结论必带样本来源/样本量/口径三要素。输出试飞裁决书。Use when the user wants to playtest with real p
SkillInstall · skills CLI
11828 days agoMIT
pixel-asset-master
AI-driven 2D pixel game asset generation system. Converts game design descriptions into pixel art sprites, tilesets, animations, and UI elements throu
SkillInstall · skills CLI
1176 months agoMIT
gat-brainstorm
Develop or refine a game concept through a one-question-at-a-time design interview, then create GAT game overview, systems index, and global art direc
SkillInstall · skills CLI
1165 days ago—
gat-brainstorm
Brainstorm a game idea through one-question-at-a-time designer interviews. Produces game.md, systems-index.md, and art-direction.md, or runs as discus
SkillInstall · skills CLI
1165 days ago—
gat-design
Design one system or all remaining systems within a specific planned GAT milestone, producing milestone-scoped GDD, optional content data, and art doc
SkillInstall · skills CLI
1165 days ago—
gat-design
Design one system within a specific milestone's scope: write the milestone-scoped system GDD, content data, and system art doc, and update the milesto
SkillInstall · skills CLI
1165 days ago—
gat-milestone
Plan ordered GAT milestone handoff slices from overview and narrative documents, create the milestone roadmap and per-milestone brief skeletons, and s
SkillInstall · skills CLI
1165 days ago—
gat-story
Develop or refine a GAT game's premise, world, characters, quests, dialogue, tone, and narrative delivery through a one-question-at-a-time interview,
SkillInstall · skills CLI
1165 days ago—
gat-workflow-start
Inspect GAT pre-production state, report overview, narrative, and per-milestone progress, and recommend the earliest actionable next step. Use when th
SkillInstall · skills CLI
1165 days ago—
build-world
Builds polished, fully playable 3D game prototypes in three.js, Roblox, Unity, or Unreal Engine, with high-quality (.glb/.fbx) meshes from the Thrixel
SkillInstall · skills CLI
1153 days agoApache-2.0
openclaw-unity-plugin
55 MCP tools to drive the Unity Editor from any MCP-compatible AI agent — scenes, GameObjects, prefabs, assets, tests, and builds. OpenClaw gateway in
MCP server
107——
creature-animation
Author, gate, preview and install production animation sets for Final Stand creatures (quadrupeds, arthropods, flyers, hybrids) using the Plan 009 pip
SkillInstall · skills CLI
10612 days ago—
game-art-reference-packs
Creates and validates Final Stand concept turnarounds and deterministic four-view upload packs with source lineage. Use when preparing or correcting f
SkillInstall · skills CLI
10612 days ago—
game-model-cleanup
Converts Final Stand provider meshes into budgeted, textured and verifiable game-model candidates using the existing Blender tooling. Use when repairi
SkillInstall · skills CLI
10612 days ago—
humanoid-animation
Produce production animation sets for Final Stand humanoid heroes and enemies from Meshy's humanoid rig and preset motion library (Plan 011 route), th
SkillInstall · skills CLI
10612 days ago—
meshy-asset-production
Runs Final Stand Meshy geometry and texture production with governed reference packs, candidate review, credit accounting and immutable exports. Use w
SkillInstall · skills CLI
10612 days ago—
new-adventure
Sets up a new mouse-only, fully voiced point-and-click adventure in Godot 4.7.2 from a working template. The template has an adventure core with rooms
SkillInstall · skills CLI
10612 days ago—
rig-it
Rig and animate game characters that actually hold up in-engine. Contract-driven Blender pipeline with body-plan scaffold rigs for creatures, Mixamo-s
SkillInstall · skills CLI
10612 days ago—
unity-asset-integration
Installs and verifies Final Stand 3D model packages or animation updates through the repository's Unity importers, presentation profiles and prefab in
SkillInstall · skills CLI
10612 days ago—
Summer Engine
The game engine built for AI. Any agent makes a multiplayer game and publishes it.
MCP serverGitHub-verified authorLocal · npm
1041 day agoMIT
gdai-mcp-plugin-godot
A MCP server integration for Godot Engine that allows Claude, Cursor, Windsurf, VSCode, etc to perform actions like creating scenes, resources, script
MCP server
103——
Godot MCP Runtime
Zero-addon MCP server for Godot 4.5 or later: agents edit, run, and play-test the game.
MCP serverGitHub-verified authorLocal · npm
973 days agoMIT
io.github.dreamrec/livepilot
Ableton Live 12: 474 tools, 57 domains, nested devices, native modulation, and audio analysis.
MCP serverGitHub-verified authorLocal · npm
962 days ago—
Cisco Modeling Labs CML
An MCP server that provides access to common Cisco Modeling Labs (CML) operations.
MCP serverGitHub-verified authorLocal · PyPI
804 days agoBSD-2-Clause
io.github.philderks/fabricator-panel-mcp
Manage and diagnose Minecraft servers through the self-hosted Fabricator panel.
MCP serverGitHub-verified authorLocal · PyPI
593 days agoAGPL-3.0
Funplay Godot MCP
stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp.
MCP serverGitHub-verified authorLocal · npm
5436 days agoMIT
io.github.VLab-Software/easyeda-pro-mcp
MCP server and EasyEDA Pro extension bridge for live project assistance.
MCP serverGitHub-verified authorLocal · npm
419 days agoMIT
UnrealMCP — AI Bridge for Unreal Engine 5
Control the Unreal Engine 5 editor from any MCP client: Blueprints, materials, Niagara.
MCP serverGitHub-verified authorLocal · PyPI
4011 days agoMPL-2.0
KitWright Unity MCP
Unity Editor MCP server: execute_code, screenshots, input simulation, play mode automation.
MCP serverGitHub-verified author
386 days agoMIT
Geartowns MCP Server
MCP server for the Geartowns FM Towns emulator
MCP serverGitHub-verified authorLocal · MCPB
341 day agoGPL-3.0
unreal-mcp-ue4
UE4.27 MCP server for controlling Unreal Editor sessions over Python Remote Execution.
MCP serverGitHub-verified authorLocal · npm
335 months agoMIT
Pyxel MCP
MCP server for Pyxel, a retro game engine for Python
MCP serverGitHub-verified authorLocal · PyPI
323 days agoMIT
RPG Maker MV Ultimate MCP
RPG Maker MV Ultimate: AI copilot to generate, edit and understand RPG Maker MV projects (MCP)
MCP serverGitHub-verified authorLocal · npm
3233 days agoMIT
io.github.Redseb/rpgmaker-mz-mcp
MCP server for RPG Maker MZ: maps, tile painting, events, database editing, and validation.
MCP serverGitHub-verified authorLocal · npm
3150 days agoMIT
Hera Agent Unity
Control and verify a live Unity Editor through a local, low-token MCP server.
MCP serverGitHub-verified authorLocal · npm
3016 days agoApache-2.0
Unity AI Bridge
Remote-control Unity Editor from any AI IDE via file-based IPC. 62 tools, zero dependencies.
MCP serverGitHub-verified author
237 months agoApache-2.0
ReversePort
Reverse engineer and port apps and games: Godot, Unity IL2CPP, .NET, binaries, with parity checks.
MCP serverGitHub-verified authorLocal · npm
213 days agoMIT
FiveM MCP
Build, run and live-test FiveM servers with AI agents: RCON, DevCon, window control, mcpb bridge.
MCP serverGitHub-verified authorLocal · npm
2043 days agoMIT

Filters apply to the top 400 of 569 tools by stars. Full list for agents: dev-gamedev.json