45 tools that work with Unity: 13 MCP servers, 31 Agent Skills and 1 Claude Code plugin. 0 of the remote servers answered our live check, 0 worked without an API key, and 1 come from an official or verified publisher. Ranked by GitHub stars plus official, live and free-to-try signals.
Most common uses: Game development & engines (31), Frontend, UI components & design-to-code (6), Multi-agent, orchestration & workflows (2), Library & API documentation lookup (2).
| Tool | Stars | Last update | License | |
|---|---|---|---|---|
| unity-ecs-patterns Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, op SkillInstall · skills CLI | 42,495 | MIT | ||
| unity Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization. PluginAnthropic marketplace | 635 | — | ||
| unity-animation Unity 6.3 LTS character animation with the Animator (Mecanim): states and transitions, blend trees, Avatar Mask layers, root motion and humanoid IK. U SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unity-build-pipeline Builds and ships Unity 6.3 LTS players: Build Profiles, IL2CPP vs Mono, managed stripping with link.xml, scripted BuildPlayer, Addressables and CI or SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unity-build-size Finds and shrinks what makes a Unity 6.3 LTS build too big: Build Report reading, uncompressed textures, glTFast models, PCM audio and per-platform le SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unity-csharp-scripting Writes and fixes Unity 6.3 LTS C# gameplay scripts: MonoBehaviour lifecycle, serialization, .meta/GUID discipline and command-line tests. Use for new SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unity-input-system Wires Unity 6.3 LTS player input with the Input System package: .inputactions assets, action maps, PlayerInput and control schemes. Use when input doe SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unity-navmesh Unity 6.3 LTS pathfinding with the AI Navigation package: NavMeshSurface baking, NavMeshAgent, NavMeshLink jumps and runtime rebakes. Use when a Unity SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unity-physics Unity 6.3 LTS physics in 3D and 2D: Rigidbody and Rigidbody2D, forces and linearVelocity, the layer collision matrix and raycasts. Use when an object SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unity-scriptableobjects Unity 6.3 LTS data and decoupling with ScriptableObjects: CreateAssetMenu config assets, shared runtime variables, event channels and .asset files mad SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unity-tilemap-2d Unity 6.3 LTS 2D tilemaps: the Tile Palette, Tilemap Collider 2D with a Composite Collider, Rule Tiles and runtime SetTile. Use for painting or genera SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| scenario-unity-2d Use when building a 2D game in Unity 6.3 URP: pixel-art or HD sprite import and PPU, sprite atlases, Tilemaps, Rule Tiles and reskins, the 2D Renderer SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-animation Use when a Unity 6.3 task involves character animation or cameras: Mixamo or mocap humanoid import and retargeting, Animator Controllers, blend trees, SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-architecture Use when structuring Unity 6.3 C# code: ScriptableObject data vs runtime state, events and services, inventory, health, save and load, Input System ac SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-expert Use when an agent drives Unity 6.3 (6000.3) on a Mac for any task: batch mode and -executeMethod jobs, a running editor (the user's GUI editor or a he SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-gameplay Use when building or debugging Unity gameplay systems: enemy AI that patrols, chases and attacks, NavMesh baking and agents (AI Navigation 2), feet sl SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-mobile Use when a Unity 6.3 game targets Android or iOS: phone frame budget, overheating after 20 minutes, 'my game stutters on phones', ASTC or ETC2 texture SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-performance Use when a Unity 6.3 game is slow or stutters: low fps, frame spikes, hitches when entering areas or on first effects, GC spikes, too many draw calls SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-pipeline-automation Use when automating a Unity 6.3 content pipeline or build: importing an art drop (FBX, PNG) with AssetPostprocessor rules and naming conventions, gene SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-rendering-lighting Use when setting up URP (or choosing URP vs HDRP), configuring URP assets and quality tiers for PC and phones, lighting a stylized or realistic Unity SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-shaders Use when a Unity 6.3 URP task involves shaders: hand-written HLSL, Shader Graph water, toon, dissolve or outline, Custom Function nodes, a renderer fe SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-ui Use when building or fixing game UI in Unity 6.3: main menu, settings screen (resolution, quality, volume, key rebinding), HUD, health bar, minimap fr SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-vfx Use when making or fixing real-time VFX in Unity 6.3: explosions, fireballs, projectiles with muzzle, trail and impact, spells, slashes, shockwaves, s SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-web Use when a Unity 6.3 game must run in a browser: 'export to WebGL', Web build settings or Build Profiles, gzip or Brotli, Decompression Fallback, serv SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unity-world-building Use when building a Unity 6.3 level or open world: terrain from code or heightmaps, procedural islands, erosion, splat and foliage rules, trees and gr SkillInstall · skills CLI | 3,764 | MIT | ||
| unity-developer Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-plat SkillInstall · skills CLI | 2,009 | MIT | ||
| unity-skills Operate the Unity Editor through a local REST API — create, edit and batch-edit GameObjects, components, scripts, scenes, prefabs, assets and material SkillInstall · skills CLI | 1,940 | MIT | ||
| unity-skills-eval Run the UnitySkills evaluation set (a scored benchmark of tasks) on the user's own Unity project. Ask first for scope, track, tier and prompt language SkillInstall · skills CLI | 1,940 | MIT | ||
| Funplay Unity MCP stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp. MCP serverGitHub-verified authorLocal · NuGet | 306 | MIT | ||
| FunseaAI Unity MCP stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp. MCP serverGitHub-verified authorLocal · NuGet | 304 | MIT | ||
| locus-unity-bridge Use when an agent needs to inspect or control a real Unity Editor through Locus, especially when Unity MCP is unavailable, named-pipe discovery is nee SkillInstall · skills CLI | 288 | MIT | ||
| game-generalist Playable-game studio for creators: from a one-sentence promise to a playable greybox the user tries, a locked look, a built original game and a measur SkillInstall · skills CLI | 181 | MIT | ||
| unity-docs Resolve Unity signatures, deprecations, package APIs and behavior using local evidence and official docs. SkillInstall · skills CLI | 140 | — | ||
| unity-asset-integration Installs and verifies Final Stand 3D model packages or animation updates through the repository's Unity importers, presentation profiles and prefab in SkillInstall · skills CLI | 106 | — | ||
| Unity API Documentation Accurate Unity API docs (2022/2023/6) for AI agents. Prevents hallucinated signatures. MCP serverGitHub-verified authorLocal · PyPI | 66 | MIT | ||
| KitWright Unity MCP Unity Editor MCP server: execute_code, screenshots, input simulation, play mode automation. MCP serverGitHub-verified author | 38 | MIT | ||
| Hera Agent Unity Control and verify a live Unity Editor through a local, low-token MCP server. MCP serverGitHub-verified authorLocal · npm | 30 | Apache-2.0 | ||
| Unity AI Bridge Remote-control Unity Editor from any AI IDE via file-based IPC. 62 tools, zero dependencies. MCP serverGitHub-verified author | 23 | Apache-2.0 | ||
| ReversePort Reverse engineer and port apps and games: Godot, Unity IL2CPP, .NET, binaries, with parity checks. MCP serverGitHub-verified authorLocal · npm | 21 | MIT | ||
| Unity MCP Server MCP server for Unity: 150+ tools, Unity 6 skills, AI/ML, audits. No Editor. MCP serverGitHub-verified authorLocal · npm | 7 | — | ||
| io.github.Tanshaydar/quartermaster Local MCP asset intelligence across Unity, Fab, Megascans, Gumroad & Cosmos. MCP serverGitHub-verified authorLocal · MCPB | 4 | MIT | ||
| Patina Unity MCP Control the Unity Editor from MCP hosts through a local Rust server and C# Unity bridge. MCP serverGitHub-verified authorLocal · npm | 4 | MIT | ||
| ssyubix-pixelart-mcp Draw pixel-art tiles and tilesets for 2D games, with PNG+metadata export for Unity. MCP serverGitHub-verified authorLocal · PyPI | 1 | Apache-2.0 | ||
| cmpose Generate Compose Multiplatform apps, Unity games and Ktor backends locally from tested templates. MCP serverGitHub-verified authorLocal · npm | 0 | MIT | ||
| io.github.RizgarOzan/playcal Edit-settle-verify loop, observe, replay and log tools for AI agents working in the Unity Editor MCP serverGitHub-verified authorLocal · PyPI | 0 | Apache-2.0 |