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Unity MCP servers, Agent Skills & plugins

45 tools that work with Unity: 13 MCP servers, 31 Agent Skills and 1 Claude Code plugin. 0 of the remote servers answered our live check, 0 worked without an API key, and 1 come from an official or verified publisher. Ranked by GitHub stars plus official, live and free-to-try signals.

Most common uses: Game development & engines (31), Frontend, UI components & design-to-code (6), Multi-agent, orchestration & workflows (2), Library & API documentation lookup (2).

All tools

Type
Publisher
Runs
Status
Access
ToolStarsLast updateLicense
unity-ecs-patterns
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, op
SkillInstall · skills CLI
42,4955 days agoMIT
unity
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
PluginAnthropic marketplace
6351 day ago—
unity-animation
Unity 6.3 LTS character animation with the Animator (Mecanim): states and transitions, blend trees, Avatar Mask layers, root motion and humanoid IK. U
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-build-pipeline
Builds and ships Unity 6.3 LTS players: Build Profiles, IL2CPP vs Mono, managed stripping with link.xml, scripted BuildPlayer, Addressables and CI or
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-build-size
Finds and shrinks what makes a Unity 6.3 LTS build too big: Build Report reading, uncompressed textures, glTFast models, PCM audio and per-platform le
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-csharp-scripting
Writes and fixes Unity 6.3 LTS C# gameplay scripts: MonoBehaviour lifecycle, serialization, .meta/GUID discipline and command-line tests. Use for new
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-input-system
Wires Unity 6.3 LTS player input with the Input System package: .inputactions assets, action maps, PlayerInput and control schemes. Use when input doe
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-navmesh
Unity 6.3 LTS pathfinding with the AI Navigation package: NavMeshSurface baking, NavMeshAgent, NavMeshLink jumps and runtime rebakes. Use when a Unity
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-physics
Unity 6.3 LTS physics in 3D and 2D: Rigidbody and Rigidbody2D, forces and linearVelocity, the layer collision matrix and raycasts. Use when an object
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-scriptableobjects
Unity 6.3 LTS data and decoupling with ScriptableObjects: CreateAssetMenu config assets, shared runtime variables, event channels and .asset files mad
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unity-tilemap-2d
Unity 6.3 LTS 2D tilemaps: the Tile Palette, Tilemap Collider 2D with a Composite Collider, Rule Tiles and runtime SetTile. Use for painting or genera
SkillInstall · skills CLI
8,7952 days agoApache-2.0
scenario-unity-2d
Use when building a 2D game in Unity 6.3 URP: pixel-art or HD sprite import and PPU, sprite atlases, Tilemaps, Rule Tiles and reskins, the 2D Renderer
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-animation
Use when a Unity 6.3 task involves character animation or cameras: Mixamo or mocap humanoid import and retargeting, Animator Controllers, blend trees,
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-architecture
Use when structuring Unity 6.3 C# code: ScriptableObject data vs runtime state, events and services, inventory, health, save and load, Input System ac
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-expert
Use when an agent drives Unity 6.3 (6000.3) on a Mac for any task: batch mode and -executeMethod jobs, a running editor (the user's GUI editor or a he
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-gameplay
Use when building or debugging Unity gameplay systems: enemy AI that patrols, chases and attacks, NavMesh baking and agents (AI Navigation 2), feet sl
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-mobile
Use when a Unity 6.3 game targets Android or iOS: phone frame budget, overheating after 20 minutes, 'my game stutters on phones', ASTC or ETC2 texture
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-performance
Use when a Unity 6.3 game is slow or stutters: low fps, frame spikes, hitches when entering areas or on first effects, GC spikes, too many draw calls
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-pipeline-automation
Use when automating a Unity 6.3 content pipeline or build: importing an art drop (FBX, PNG) with AssetPostprocessor rules and naming conventions, gene
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-rendering-lighting
Use when setting up URP (or choosing URP vs HDRP), configuring URP assets and quality tiers for PC and phones, lighting a stylized or realistic Unity
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-shaders
Use when a Unity 6.3 URP task involves shaders: hand-written HLSL, Shader Graph water, toon, dissolve or outline, Custom Function nodes, a renderer fe
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-ui
Use when building or fixing game UI in Unity 6.3: main menu, settings screen (resolution, quality, volume, key rebinding), HUD, health bar, minimap fr
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-vfx
Use when making or fixing real-time VFX in Unity 6.3: explosions, fireballs, projectiles with muzzle, trail and impact, spells, slashes, shockwaves, s
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-web
Use when a Unity 6.3 game must run in a browser: 'export to WebGL', Web build settings or Build Profiles, gzip or Brotli, Decompression Fallback, serv
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unity-world-building
Use when building a Unity 6.3 level or open world: terrain from code or heightmaps, procedural islands, erosion, splat and foliage rules, trees and gr
SkillInstall · skills CLI
3,7641 day agoMIT
unity-developer
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-plat
SkillInstall · skills CLI
2,0097 days agoMIT
unity-skills
Operate the Unity Editor through a local REST API — create, edit and batch-edit GameObjects, components, scripts, scenes, prefabs, assets and material
SkillInstall · skills CLI
1,9401 day agoMIT
unity-skills-eval
Run the UnitySkills evaluation set (a scored benchmark of tasks) on the user's own Unity project. Ask first for scope, track, tier and prompt language
SkillInstall · skills CLI
1,9401 day agoMIT
Funplay Unity MCP
stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp.
MCP serverGitHub-verified authorLocal · NuGet
3062 days agoMIT
FunseaAI Unity MCP
stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp.
MCP serverGitHub-verified authorLocal · NuGet
3042 days agoMIT
locus-unity-bridge
Use when an agent needs to inspect or control a real Unity Editor through Locus, especially when Unity MCP is unavailable, named-pipe discovery is nee
SkillInstall · skills CLI
28854 days agoMIT
game-generalist
Playable-game studio for creators: from a one-sentence promise to a playable greybox the user tries, a locked look, a built original game and a measur
SkillInstall · skills CLI
1811 day agoMIT
unity-docs
Resolve Unity signatures, deprecations, package APIs and behavior using local evidence and official docs.
SkillInstall · skills CLI
1407 days ago—
unity-asset-integration
Installs and verifies Final Stand 3D model packages or animation updates through the repository's Unity importers, presentation profiles and prefab in
SkillInstall · skills CLI
10612 days ago—
Unity API Documentation
Accurate Unity API docs (2022/2023/6) for AI agents. Prevents hallucinated signatures.
MCP serverGitHub-verified authorLocal · PyPI
6618 days agoMIT
KitWright Unity MCP
Unity Editor MCP server: execute_code, screenshots, input simulation, play mode automation.
MCP serverGitHub-verified author
385 days agoMIT
Hera Agent Unity
Control and verify a live Unity Editor through a local, low-token MCP server.
MCP serverGitHub-verified authorLocal · npm
3016 days agoApache-2.0
Unity AI Bridge
Remote-control Unity Editor from any AI IDE via file-based IPC. 62 tools, zero dependencies.
MCP serverGitHub-verified author
237 months agoApache-2.0
ReversePort
Reverse engineer and port apps and games: Godot, Unity IL2CPP, .NET, binaries, with parity checks.
MCP serverGitHub-verified authorLocal · npm
212 days agoMIT
Unity MCP Server
MCP server for Unity: 150+ tools, Unity 6 skills, AI/ML, audits. No Editor.
MCP serverGitHub-verified authorLocal · npm
74 days ago—
io.github.Tanshaydar/quartermaster
Local MCP asset intelligence across Unity, Fab, Megascans, Gumroad & Cosmos.
MCP serverGitHub-verified authorLocal · MCPB
412 days agoMIT
Patina Unity MCP
Control the Unity Editor from MCP hosts through a local Rust server and C# Unity bridge.
MCP serverGitHub-verified authorLocal · npm
45 days agoMIT
ssyubix-pixelart-mcp
Draw pixel-art tiles and tilesets for 2D games, with PNG+metadata export for Unity.
MCP serverGitHub-verified authorLocal · PyPI
13 months agoApache-2.0
cmpose
Generate Compose Multiplatform apps, Unity games and Ktor backends locally from tested templates.
MCP serverGitHub-verified authorLocal · npm
01 day agoMIT
io.github.RizgarOzan/playcal
Edit-settle-verify loop, observe, replay and log tools for AI agents working in the Unity Editor
MCP serverGitHub-verified authorLocal · PyPI
06 days agoApache-2.0