39 tools that work with Unreal Engine: 6 MCP servers, 32 Agent Skills and 1 Claude Code plugin. 0 of the remote servers answered our live check, 0 worked without an API key, and 1 come from an official or verified publisher. Ranked by GitHub stars plus official, live and free-to-try signals.
Most common uses: Game development & engines (23), Multi-agent, orchestration & workflows (6), Video creation & editing (3), Frontend, UI components & design-to-code (2).
| Tool | Stars | Last update | License | |
|---|---|---|---|---|
| unreal-engine-skills-for-claude-code Control Unreal Editor directly from Claude Code via MCP. Hundreds of tools exposed via Unreal's ToolsetRegistry across 30+ toolsets: actors, blueprint PluginAnthropic marketplace | 1,959 | MIT | ||
| unreal-behavior-trees Unreal Engine 5 (UE 5.8) NPC AI with Behavior Trees, Blackboards, EQS and StateTree: decorators with Observer Aborts, C++ BTTask nodes and running tre SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unreal-blueprints Unreal Engine 5 (UE 5.8) Blueprint visual scripting: Blueprint Classes vs the Level Blueprint, Event Graph, and Cast, Interfaces and Event Dispatchers SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unreal-cpp-gameplay Unreal Engine 5 (UE 5.8) C++ gameplay code: UCLASS and UPROPERTY reflection, the Gameplay Framework, GC-safe pointers, Build.cs and command-line build SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unreal-enhanced-input Unreal Engine 5 (UE 5.8) player input with Enhanced Input: Input Actions (IA_), Mapping Contexts (IMC_), ETriggerEvent bindings and remappable keys. U SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unreal-niagara Unreal Engine 5 (UE 5.8) Niagara VFX: systems, emitters, User parameters, spawning from C++ or Blueprints, bounds and GPU vs CPU sim. Use for any Unre SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| unreal-packaging Packages and ships Unreal Engine 5 (UE 5.8) projects: Shipping builds, cooking, pak/IoStore and RunUAT BuildCookRun with UAT and cook log reading. Use SkillInstall · skills CLI | 8,795 | Apache-2.0 | ||
| scenario-unreal-animation Use when a UE5 task involves characters in motion: "import FBX from Maya" with a skeleton, "retarget animations", IK Rig, IK Retargeter, feet sinking SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unreal-cinematics Use when making a trailer, cutscene, cinematic or short film in Unreal Engine 5.8 with Sequencer: shot lists, master and shot sequences, cameras, lens SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unreal-expert Use when an agent drives Unreal Engine 5.8 on a Mac for any task: Editor Python (the unreal module), headless UnrealEditor-Cmd -run=pythonscript jobs, SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unreal-gameplay Use when building or debugging UE5 gameplay: a character with double jump or dash, abilities with cooldowns, enemy AI that patrols, chases and attacks SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unreal-lighting-rendering Use when lighting or rendering in Unreal Engine 5.8: physical light units and exposure (EV100, lux, lumens), Lumen GI and reflections, MegaLights, vir SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unreal-materials Use when a UE5 task involves materials or textures: a master material and instances for a kit, Substrate or legacy, Blendable vs Adaptive GBuffer, gla SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unreal-performance Use when an Unreal Engine 5.8 project misses its frame rate or stutters: "optimize to 60 fps", "we run at 38 fps", CPU or GPU bound, game or render th SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unreal-pipeline-automation Use when importing FBX, USD, OBJ or glTF from Maya, ZBrush or Blender into Unreal Engine 5.8 in bulk or reimporting changed files, writing Editor Pyth SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unreal-vfx Use when a UE5 task involves Niagara or Chaos destruction: a Niagara fireball, projectile trail, impact explosion, muzzle flash, spell, smoke, sparks, SkillInstall · skills CLI | 3,764 | MIT | ||
| scenario-unreal-world-building Use when building or fixing an Unreal Engine 5 level or open world: World Partition, OFPA, Data Layers, Level Instances, Packed Level Actors, HLOD, la SkillInstall · skills CLI | 3,764 | MIT | ||
| create-toolset Use this skill when authoring or extending an Unreal Engine toolset, a class of static, AI-callable functions registered with `ToolsetRegistry` and ex SkillInstall · skills CLI | 1,959 | MIT | ||
| unreal-mcp Use this skill to perform actions inside an Unreal Engine project via a live-editor MCP connection. Trigger when the user wants to change, query, or r SkillInstall · skills CLI | 1,959 | MIT | ||
| unreal-skill Use this skill when creating, editing, or reviewing an Unreal Engine Agent Skill, a named bundle of instructions registered with the unreal-mcp server SkillInstall · skills CLI | 1,959 | MIT | ||
| io.github.ChiR24/unreal-engine-mcp EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more. MCP serverGitHub-verified authorLocal · npm | 1,033 | MIT | ||
| ue5-architecture UE5.6-UE5.8 architecture planning and module boundary design for Unreal projects. Use when requests involve module layout, Build.cs dependencies, refl SkillInstall · skills CLI | 541 | MIT | ||
| ue5-auto-assistant UE5.6-UE5.8 automatic assistant entry for beginners. Use when users ask Unreal questions without naming a specific skill. Auto-route to the most preci SkillInstall · skills CLI | 541 | MIT | ||
| ue5-blueprint-workflow UE5.6-UE5.8 Blueprint graph workflow for feature implementation, input events, node wiring, and graph validation. Use when requests involve adding Blu SkillInstall · skills CLI | 541 | MIT | ||
| ue5-cpp-gameplay UE5.6-UE5.8 gameplay C++ implementation for Actors, Components, DataAssets, and gameplay logic. Use when requests ask to write .h/.cpp pairs, expose U SkillInstall · skills CLI | 541 | MIT | ||
| ue5-debug-validation UE5.6-UE5.8 debugging and validation workflow for logs, asset checks, and regression triage. Use when requests involve troubleshooting why gameplay do SkillInstall · skills CLI | 541 | MIT | ||
| ue5-module-router Route UE5.6-UE5.8 questions to the most precise skill using module names, aliases, intent keywords, and layer context. Works for explicit module promp SkillInstall · skills CLI | 541 | MIT | ||
| ue5-pcg-building UE5.6-UE5.8 PCG building generation workflow for modular buildings, blockouts, facade rules, and runtime generation. Use when requests involve Procedu SkillInstall · skills CLI | 541 | MIT | ||
| ue5-performance-packaging UE5.6-UE5.8 performance and packaging readiness workflow. Use when requests involve PIE performance checks, runtime stat review, pre-package validatio SkillInstall · skills CLI | 541 | MIT | ||
| ue5-save-load-replication UE5.6-UE5.8 save/load and multiplayer replication workflow for gameplay systems. Use when requests involve SaveGame schema design, serialization, rest SkillInstall · skills CLI | 541 | MIT | ||
| ue5-ui-umg-slate UE5.6-UE5.8 UI development workflow using UMG and Slate integration. Use when requests involve Widget Blueprint setup, Slate host widgets, lifecycle b SkillInstall · skills CLI | 541 | MIT | ||
| ue5-world-interaction UE5.6-UE5.8 world interaction systems for pickups, spawners, overlap/trace checks, and visual feedback. Use when requests involve interactive world ac SkillInstall · skills CLI | 541 | MIT | ||
| build-world Builds polished, fully playable 3D game prototypes in three.js, Roblox, Unity, or Unreal Engine, with high-quality (.glb/.fbx) meshes from the Thrixel SkillInstall · skills CLI | 115 | Apache-2.0 | ||
| skill-authoring Use this skill when creating, editing, or reviewing an Unreal Engine Agent Skill, a named bundle of instructions registered with the unreal-mcp server SkillInstall · skills CLI | 115 | Apache-2.0 | ||
| Unreal Engine API Documentation Accurate UE5 C++ API docs for AI agents. Prevents hallucinated signatures and includes. MCP serverGitHub-verified authorLocal · PyPI | 99 | MIT | ||
| unreal-mcp-ue4 UE4.27 MCP server for controlling Unreal Editor sessions over Python Remote Execution. MCP serverGitHub-verified authorLocal · npm | 33 | MIT | ||
| Loomle MCP for Unreal Structured, verifiable Unreal Engine editing for AI agents. MCP serverGitHub-verified authorLocal · MCPB | 14 | MIT | ||
| unreal-mcp-ue4-for-ohd UE4.25 MCP server for Unreal Editor via Python Remote Execution (OHD mod-kit retarget). MCP serverGitHub-verified authorLocal · npm | 1 | MIT | ||
| io.github.Next-Stage-Inc/narshamcp Unreal Engine MCP server: C++ PDB symbols, Blueprint and .uasset analysis, build-error fixes MCP serverGitHub-verified author | 0 | — |