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Unreal Engine MCP servers, Agent Skills & plugins

39 tools that work with Unreal Engine: 6 MCP servers, 32 Agent Skills and 1 Claude Code plugin. 0 of the remote servers answered our live check, 0 worked without an API key, and 1 come from an official or verified publisher. Ranked by GitHub stars plus official, live and free-to-try signals.

Most common uses: Game development & engines (23), Multi-agent, orchestration & workflows (6), Video creation & editing (3), Frontend, UI components & design-to-code (2).

All tools

Type
Publisher
Runs
Status
Access
ToolStarsLast updateLicense
unreal-engine-skills-for-claude-code
Control Unreal Editor directly from Claude Code via MCP. Hundreds of tools exposed via Unreal's ToolsetRegistry across 30+ toolsets: actors, blueprint
PluginAnthropic marketplace
1,95917 days agoMIT
unreal-behavior-trees
Unreal Engine 5 (UE 5.8) NPC AI with Behavior Trees, Blackboards, EQS and StateTree: decorators with Observer Aborts, C++ BTTask nodes and running tre
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unreal-blueprints
Unreal Engine 5 (UE 5.8) Blueprint visual scripting: Blueprint Classes vs the Level Blueprint, Event Graph, and Cast, Interfaces and Event Dispatchers
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unreal-cpp-gameplay
Unreal Engine 5 (UE 5.8) C++ gameplay code: UCLASS and UPROPERTY reflection, the Gameplay Framework, GC-safe pointers, Build.cs and command-line build
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unreal-enhanced-input
Unreal Engine 5 (UE 5.8) player input with Enhanced Input: Input Actions (IA_), Mapping Contexts (IMC_), ETriggerEvent bindings and remappable keys. U
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unreal-niagara
Unreal Engine 5 (UE 5.8) Niagara VFX: systems, emitters, User parameters, spawning from C++ or Blueprints, bounds and GPU vs CPU sim. Use for any Unre
SkillInstall · skills CLI
8,7952 days agoApache-2.0
unreal-packaging
Packages and ships Unreal Engine 5 (UE 5.8) projects: Shipping builds, cooking, pak/IoStore and RunUAT BuildCookRun with UAT and cook log reading. Use
SkillInstall · skills CLI
8,7952 days agoApache-2.0
scenario-unreal-animation
Use when a UE5 task involves characters in motion: "import FBX from Maya" with a skeleton, "retarget animations", IK Rig, IK Retargeter, feet sinking
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unreal-cinematics
Use when making a trailer, cutscene, cinematic or short film in Unreal Engine 5.8 with Sequencer: shot lists, master and shot sequences, cameras, lens
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unreal-expert
Use when an agent drives Unreal Engine 5.8 on a Mac for any task: Editor Python (the unreal module), headless UnrealEditor-Cmd -run=pythonscript jobs,
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unreal-gameplay
Use when building or debugging UE5 gameplay: a character with double jump or dash, abilities with cooldowns, enemy AI that patrols, chases and attacks
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unreal-lighting-rendering
Use when lighting or rendering in Unreal Engine 5.8: physical light units and exposure (EV100, lux, lumens), Lumen GI and reflections, MegaLights, vir
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unreal-materials
Use when a UE5 task involves materials or textures: a master material and instances for a kit, Substrate or legacy, Blendable vs Adaptive GBuffer, gla
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unreal-performance
Use when an Unreal Engine 5.8 project misses its frame rate or stutters: "optimize to 60 fps", "we run at 38 fps", CPU or GPU bound, game or render th
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unreal-pipeline-automation
Use when importing FBX, USD, OBJ or glTF from Maya, ZBrush or Blender into Unreal Engine 5.8 in bulk or reimporting changed files, writing Editor Pyth
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unreal-vfx
Use when a UE5 task involves Niagara or Chaos destruction: a Niagara fireball, projectile trail, impact explosion, muzzle flash, spell, smoke, sparks,
SkillInstall · skills CLI
3,7641 day agoMIT
scenario-unreal-world-building
Use when building or fixing an Unreal Engine 5 level or open world: World Partition, OFPA, Data Layers, Level Instances, Packed Level Actors, HLOD, la
SkillInstall · skills CLI
3,7641 day agoMIT
create-toolset
Use this skill when authoring or extending an Unreal Engine toolset, a class of static, AI-callable functions registered with `ToolsetRegistry` and ex
SkillInstall · skills CLI
1,95917 days agoMIT
unreal-mcp
Use this skill to perform actions inside an Unreal Engine project via a live-editor MCP connection. Trigger when the user wants to change, query, or r
SkillInstall · skills CLI
1,95917 days agoMIT
unreal-skill
Use this skill when creating, editing, or reviewing an Unreal Engine Agent Skill, a named bundle of instructions registered with the unreal-mcp server
SkillInstall · skills CLI
1,95917 days agoMIT
io.github.ChiR24/unreal-engine-mcp
EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more.
MCP serverGitHub-verified authorLocal · npm
1,0331 day agoMIT
ue5-architecture
UE5.6-UE5.8 architecture planning and module boundary design for Unreal projects. Use when requests involve module layout, Build.cs dependencies, refl
SkillInstall · skills CLI
5412 months agoMIT
ue5-auto-assistant
UE5.6-UE5.8 automatic assistant entry for beginners. Use when users ask Unreal questions without naming a specific skill. Auto-route to the most preci
SkillInstall · skills CLI
5412 months agoMIT
ue5-blueprint-workflow
UE5.6-UE5.8 Blueprint graph workflow for feature implementation, input events, node wiring, and graph validation. Use when requests involve adding Blu
SkillInstall · skills CLI
5412 months agoMIT
ue5-cpp-gameplay
UE5.6-UE5.8 gameplay C++ implementation for Actors, Components, DataAssets, and gameplay logic. Use when requests ask to write .h/.cpp pairs, expose U
SkillInstall · skills CLI
5412 months agoMIT
ue5-debug-validation
UE5.6-UE5.8 debugging and validation workflow for logs, asset checks, and regression triage. Use when requests involve troubleshooting why gameplay do
SkillInstall · skills CLI
5412 months agoMIT
ue5-module-router
Route UE5.6-UE5.8 questions to the most precise skill using module names, aliases, intent keywords, and layer context. Works for explicit module promp
SkillInstall · skills CLI
5412 months agoMIT
ue5-pcg-building
UE5.6-UE5.8 PCG building generation workflow for modular buildings, blockouts, facade rules, and runtime generation. Use when requests involve Procedu
SkillInstall · skills CLI
5412 months agoMIT
ue5-performance-packaging
UE5.6-UE5.8 performance and packaging readiness workflow. Use when requests involve PIE performance checks, runtime stat review, pre-package validatio
SkillInstall · skills CLI
5412 months agoMIT
ue5-save-load-replication
UE5.6-UE5.8 save/load and multiplayer replication workflow for gameplay systems. Use when requests involve SaveGame schema design, serialization, rest
SkillInstall · skills CLI
5412 months agoMIT
ue5-ui-umg-slate
UE5.6-UE5.8 UI development workflow using UMG and Slate integration. Use when requests involve Widget Blueprint setup, Slate host widgets, lifecycle b
SkillInstall · skills CLI
5412 months agoMIT
ue5-world-interaction
UE5.6-UE5.8 world interaction systems for pickups, spawners, overlap/trace checks, and visual feedback. Use when requests involve interactive world ac
SkillInstall · skills CLI
5412 months agoMIT
build-world
Builds polished, fully playable 3D game prototypes in three.js, Roblox, Unity, or Unreal Engine, with high-quality (.glb/.fbx) meshes from the Thrixel
SkillInstall · skills CLI
1152 days agoApache-2.0
skill-authoring
Use this skill when creating, editing, or reviewing an Unreal Engine Agent Skill, a named bundle of instructions registered with the unreal-mcp server
SkillInstall · skills CLI
1152 days agoApache-2.0
Unreal Engine API Documentation
Accurate UE5 C++ API docs for AI agents. Prevents hallucinated signatures and includes.
MCP serverGitHub-verified authorLocal · PyPI
9918 days agoMIT
unreal-mcp-ue4
UE4.27 MCP server for controlling Unreal Editor sessions over Python Remote Execution.
MCP serverGitHub-verified authorLocal · npm
335 months agoMIT
Loomle MCP for Unreal
Structured, verifiable Unreal Engine editing for AI agents.
MCP serverGitHub-verified authorLocal · MCPB
1433 days agoMIT
unreal-mcp-ue4-for-ohd
UE4.25 MCP server for Unreal Editor via Python Remote Execution (OHD mod-kit retarget).
MCP serverGitHub-verified authorLocal · npm
12 months agoMIT
io.github.Next-Stage-Inc/narshamcp
Unreal Engine MCP server: C++ PDB symbols, Blueprint and .uasset analysis, build-error fixes
MCP serverGitHub-verified author
048 days ago—