KitScout

Categories › Software Development › Game development & engines

game-feel

SkillInstall · skills CLI

Adds engine-neutral juice to a working mechanic: trauma-based screen shake, hit-stop, eased tweens, squash and stretch, and knockback. Use when the game feels flat, weightless or not punchy, or hits and jumps should feel satisfying. Not for coyote time (`platformer`), input buffering (`input-systems`), camera follow (`camera-systems`) or HUD layout (`game-ui-ux`).

Install

KitScout test notes

Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.

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