Categories › Software Development › Game development & engines
Use when building or lighting a Roblox map: graybox or blockout, level layout, landmarks, doors and walls, parts versus unions (CSG), collision fidelity, terrain (generate, sculpt, paint, water, Part to Terrain), MaterialVariants, custom terrain materials, PBR textures from Scenario, skyboxes, Lighting, Atmosphere, Clouds, bloom, color correction, day or night moods, interior light, scattering rocks, bushes and trees, level of detail (SLIM, RenderFidelity), per-model streaming or a streaming tes
Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.